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Part of Murders at Karlov Manor
·
Instant
·
Murders at Karlov Manor (MKM)
Live Play Data
Repulsive Mutation
3%
Live Inclusion
Times Brought
397
Decks Running
160
Median Cast Turn
7
Drawn → Played
56%
Format
First-cast turn
n=55
0%
T1
0%
T2
2%
T3
4%
T4
11%
T5
67%
T6-9
16%
T10+
Median
7
P25
6
· P75
8
· max
14
Cast same turn as drawn
30%
The "good card" funnel
397 brought · 160 playersBrought to game
397
Ever drawn
99
Reached battlefield
55
Still on board at game end
5
≥ +10.9pp
Players who cast this card win 48% of the time (n=55) , vs 24% when it never left the library (n=248).
When players drew this card but left it in hand, they won 27% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.0pp; 95% confidence interval +10.9pp to +37.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
112 instances4.5%
Library
4.5%
Battlefield
50.9%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
55 decks
-
2
Zaxara, the Exemplary
17 decks
-
3
The Wise Mothman
13 decks
-
4
Pako, Arcane Retriever
10 decks
-
5
Kotis, the Fangkeeper
6 decks
-
6
Me, the Immortal
5 decks
-
7
Animar, Soul of Elements
4 decks
-
8
Jackal, Genius Geneticist
4 decks
-
9
Magus Lucea Kane
4 decks
-
10
The Astonishing Ant-Man
4 decks
Card text
Repulsive Mutation
Instant
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Murders at Karlov Manor (MKM)
·
Uncommon
·
Illustrated by Filip Burburan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.