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Part of Marvel Super Heroes
·
Instant — Trap
·
Zendikar (ZEN)
Live Play Data
Mindbreak Trap
3%
Live Inclusion
Times Brought
1599
Decks Running
684
Median Cast Turn
6.0
Drawn → Played
41%
Format
First-cast turn
n=158
3%
T1
4%
T2
4%
T3
15%
T4
20%
T5
47%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
7
· max
18
On curve
26%
(24 / 158 cast on T4)
Cast same turn as drawn
33%
The "good card" funnel
1599 brought · 532 playersBrought to game
1599
Ever drawn
381
Reached battlefield
158
Still on board at game end
22
≥ +3.4pp
Players who cast this card win 39% of the time (n=140) , vs 28% when it never left the library (n=948).
When players drew this card but left it in hand, they won 39% (n=206).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.3pp; 95% confidence interval +3.4pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
457 instances5.5%
Library
4.8%
Battlefield
34.8%
Graveyard
15.8%
Exile
Commanders that played this card
in tracked games-
1
Kinnan, Bonder Prodigy
43 decks
-
2
Vivi Ornitier
38 decks
-
3
Y'shtola, Night's Blessed
34 decks
-
4
Rograkh, Son of Rohgahh
28 decks
-
5
Urza, Lord High Artificer
23 decks
-
6
Kefka, Court Mage // Kefka, Ruler of Ruin
22 decks
-
7
Yuriko, the Tiger's Shadow
22 decks
-
8
Sisay, Weatherlight Captain
20 decks
-
9
Marneus Calgar
17 decks
-
10
Tymna the Weaver
17 decks
Card text
Mindbreak Trap
Instant — Trap
If an opponent cast three or more spells this turn, you may pay
rather than pay this spell's mana cost.
Exile any number of target spells.
Zendikar (ZEN)
·
Mythic
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.