format_list_numbered
#1 black counterspell
·
Instant
·
Mirage (MIR)
Live Play Data
Withering Boon
1%
Live Inclusion
Times Brought
558
Decks Running
223
Median Cast Turn
7
Drawn → Played
46%
Format
First-cast turn
n=51
0%
T1
2%
T2
4%
T3
8%
T4
10%
T5
55%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
2%
(1 / 51 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
558 brought · 206 playersBrought to game
558
Ever drawn
112
Reached battlefield
51
Still on board at game end
7
≥ -14.5pp
Players who cast this card win 18% of the time (n=48) , vs 21% when it never left the library (n=367).
When players drew this card but left it in hand, they won 24% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.8pp; 95% confidence interval -14.5pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances3.6%
Library
5.1%
Battlefield
42.0%
Graveyard
10.1%
Exile
Commanders that played this card
in tracked games-
1
Mr. House, President and CEO
11 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
11 decks
-
3
Phage the Untouchable
10 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
10 decks
-
5
Sheoldred, the Apocalypse
7 decks
-
6
Gwenom, Remorseless
5 decks
-
7
K'rrik, Son of Yawgmoth
5 decks
-
8
Valgavoth, Harrower of Souls
5 decks
-
9
Ashcoat of the Shadow Swarm
4 decks
-
10
Avacyn, Angel of Horror
4 decks
Card text
Withering Boon
Instant
As an additional cost to cast this spell, pay 3 life.
Counter target creature spell.
Mirage (MIR)
·
Uncommon
·
Illustrated by Robert Bliss
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.