MTG Ramp By color
Every card in Magic that gets you more mana than one land a turn, sorted by how many tracked Commander decks actually run it
What are the best MTG ramp cards?
The best MTG ramp cards are the ones players actually reach for, and a handful of those measurably raise your win rate. The lists below rank every mono-color and colorless ramp card in Magic: The Gathering by how many tracked Commander decks run it, counted from real games on Playgroup.gg. Where a card has been played enough for us to measure its effect on winning, and that effect is clearly positive, its win-rate lift is shown beside the count.
Deck counts are drawn from 146,944 tracked decks on Playgroup.gg.
Lists last computed 3 Sep 2026 from decks and games tracked on Playgroup.gg.
How ramp differs by color
A two-mana rock and a six-mana sorcery are not the same card, so the useful question about a color is not only what it ramps with but when. Each bar is that color's ranked cards grouped by mana value. Lands count as zero.
Share of each color's ranked cards costing two mana or less.
Ramp by color
Red Ramp
Red makes treasure, which is mana right now and nothing at all next turn. It has the most explosive single turn of any color.
Clusters at three mana: 11 of 30 ranked cards.
Black Ramp
Black pays with life and with bodies: rituals for one explosive turn, sacrifice outlets, and payoffs that scale with the Swamps you already control.
Clusters at two mana or less: 15 of 30 ranked cards.
Blue Ramp
Blue mostly cheats on cost instead of adding mana, and what ramp it has is expensive or lasts a single turn.
Clusters at four or more: 15 of 30 ranked cards.
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
8,433 |
| 2 |
|
2,774 |
| 3 |
|
2,140 |
| 4 |
|
1,883 |
| 5 |
|
1,780 |
| 6 |
|
1,539 |
| 7 |
|
1,383 |
| 8 |
|
1,066 |
| 9 |
|
940 |
| 10 |
|
936 |
Green Ramp
Green puts extra lands onto the battlefield, which is permanent, cheap and available from turn two. No other color gets this.
Clusters at two mana or less: 17 of 30 ranked cards.
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
28,768 |
| 2 |
|
24,349 |
| 3 |
|
20,663 |
| 4 |
|
19,418 |
| 5 |
|
16,000 |
| 6 |
|
15,895 |
| 7 |
|
15,166 |
| 8 |
|
11,873 |
| 9 |
|
9,853 |
| 10 |
|
9,688 |
White Ramp
White taxes the rest of the table rather than fetching anything, and its catch-up ramp only works while someone else is ahead on lands.
Clusters at two mana or less: 13 of 30 ranked cards.
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
11,871 |
| 2 |
|
5,659 |
| 3 |
|
4,363 |
| 4 |
|
3,697 |
| 5 |
|
2,835 |
| 6 |
|
2,476 |
| 7 |
|
2,361 |
| 8 |
|
2,037 |
| 9 |
|
1,847 |
| 10 |
|
1,624 |
Colorless Ramp
Mana rocks every deck can play, whatever its color identity. This is the list all five colors share.
Clusters at two mana or less: 21 of 30 ranked cards.
| # | Card | Decks Decks running it |
|---|---|---|
| 1 |
|
123,298 |
| 2 |
|
106,411 |
| 3 |
|
30,488 |
| 4 |
|
24,516 |
| 5 |
|
21,156 |
| 6 |
|
20,621 |
| 7 |
|
16,337 |
| 8 |
|
15,517 |
| 9 |
|
15,222 |
| 10 |
|
12,570 |
Show 20 more colorless ramp cards (ranks 11-30)
| # | Card | Decks Decks running it |
|---|---|---|
| 11 |
|
11,633 |
| 12 |
|
9,606 |
| 13 |
|
8,104 |
| 14 |
|
7,868 |
| 15 |
|
7,131 |
| 16 |
|
7,127 |
| 17 |
|
6,966 |
| 18 |
|
6,942 |
| 19 |
|
6,935 |
| 20 |
|
6,909 |
| 21 |
|
6,677 |
| 22 |
|
6,532 |
| 23 |
|
6,048 |
| 24 |
|
5,548 |
| 25 |
|
5,229 |
| 26 |
|
5,166 |
| 27 |
|
4,940 |
| 28 |
|
4,920 |
| 29 |
|
4,690 |
| 30 |
|
4,634 |
How these ramp lists are built
Start with what the order means, because it shapes everything else on this page. These lists are ranked by how many tracked decks run each card, not by a rating and not by the measurement. Separately we compare decks that run a card against decks on the same commander that do not, pool those matched comparisons, and ask whether the difference is bigger than chance. Only a handful of cards clear that bar. The rest are played widely and honestly, and we cannot tell you they help.
That is why the lists are ordered by deck count rather than by the measurement. Sorting a list by a number whose confidence interval crosses zero for most of its rows would be ranking sampling error and calling it insight. Deck count is a smaller claim, but it is one the data can actually carry, and it answers the question people arrive with: which ramp cards do Commander players put in their decks?
The win-rate lift is therefore a marker, not the ranking. It appears beside a card only when that card has been played enough to judge and its measured effect is clearly positive, which means clearing minimums on games with the card, on how many separate commander groups it was seen in and on how many different pilots played it, with a cap on how much of the sample any one pilot may hold, and then landing entirely above zero. A card that was measured and came out flat gets an empty cell rather than a number near zero, because a number near zero reads as a verdict and this one is not.
Read that figure as a difference, not a multiplier. A +2.2% lift means a deck running the card wins 2.2 percentage points more often than decks on the same commander without it: 27.2% of its games rather than 25.0%. It is not a 2.2% relative increase, and it is not a claim that the card wins 2.2% of your games on its own.
Land ramp, rocks and rituals all count
The candidate pool is every Commander-legal card carrying Scryfall's ramp oracle tag, which is a human-curated tag rather than a text search. That covers land ramp, which puts extra lands onto the battlefield, mana rocks and mana creatures, which tap for mana themselves, rituals, which trade a card for one turn of extra mana, and cost reduction. One exclusion is deliberate: cards whose only mana effect is to hand a land to an opponent are removal spells, so cards like Path to Exile, which a raw reading of the tag put at the top of white ramp, are excluded from the candidate pool. Multicolor cards are left out too, because someone searching for white ramp wants mono-white cards they can put in any white deck rather than gold cards that need a second color. Each surviving card is counted across every non-archived tracked deck whose mainboard contains it.
Counts are drawn from 146,944 tracked decks on Playgroup.gg.
The ramp oracle tag comes from Scryfall and popularity across public decklists is answered better by EDHREC than by us. What we add is the count from decks that were actually played, and the measured effect on winning where there is one to report.
MTG ramp FAQ
What is ramp in Magic: The Gathering?
Which color has the best ramp?
Are mana rocks the same thing as ramp?
What counts as land ramp?
Why are there no multicolor ramp cards on this list?
Why does this list look different from other ramp lists?
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Counted from decks and games tracked on Playgroup.gg. Every card name links to its full stat page.