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Part of Bloomburrow
·
Artifact
·
Mystery Booster Commander Edition (MBC)
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, Sacrifice this artifact: Draw a card.
Live Play Data
Mind Stone
15%
Live Inclusion
Times Brought
11866
Decks Running
6025
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=2273
11%
T1
23%
T2
11%
T3
9%
T4
9%
T5
29%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
27
On curve
34%
(526 / 2273 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
11882 brought · 3472 playersBrought to game
11882
Ever drawn
2956
Reached battlefield
2273
Still on board at game end
1321
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.9pp
Players who cast this card win 28% of the time (n=2057) , vs 22% when it never left the library (n=7322).
When players drew this card but left it in hand, they won 28% (n=588).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.9pp; 95% confidence interval +4.9pp to +8.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3341 instances2.8%
Library
39.5%
Battlefield
36.8%
Graveyard
6.0%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
154 decks
-
2
Giada, Font of Hope
142 decks
-
3
Quintorius, History Chaser
115 decks
-
4
Ms. Bumbleflower
114 decks
- 5 Zhulodok, Void Gorger 109 decks
-
6
Terra, Herald of Hope
92 decks
-
7
Bello, Bard of the Brambles
91 decks
-
8
Sauron, Lord of the Rings
73 decks
-
9
Szarekh, the Silent King
68 decks
-
10
Krenko, Mob Boss
63 decks
Card text
Mind Stone
Artifact
Mystery Booster Commander Edition (MBC)
·
Uncommon
·
Illustrated by Adam Rex
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.