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Part of Bloomburrow
·
Artifact
·
Mystery Booster Commander Edition (MBC)
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, Sacrifice this artifact: Draw a card.
Live Play Data
Mind Stone
15%
Live Inclusion
Times Brought
4680
Decks Running
2574
Median Cast Turn
4.0
Drawn → Played
77%
Format
First-cast turn
n=926
11%
T1
22%
T2
11%
T3
10%
T4
10%
T5
29%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
18
On curve
33%
(202 / 926 cast on T2)
Cast same turn as drawn
51%
The "good card" funnel
4689 brought · 1608 playersBrought to game
4689
Ever drawn
1202
Reached battlefield
926
Still on board at game end
525
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.5pp
Players who cast this card win 27% of the time (n=865) , vs 22% when it never left the library (n=2893).
When players drew this card but left it in hand, they won 30% (n=241).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.6pp; 95% confidence interval +1.5pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1349 instances3.0%
Library
38.9%
Battlefield
37.3%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Valgavoth, Harrower of Souls
71 decks
-
2
Quintorius, History Chaser
59 decks
-
3
Ms. Bumbleflower
58 decks
- 4 Zhulodok, Void Gorger 44 decks
-
5
Szarekh, the Silent King
42 decks
-
6
Bello, Bard of the Brambles
40 decks
-
7
Sauron, Lord of the Rings
38 decks
-
8
Terra, Herald of Hope
35 decks
-
9
Zinnia, Valley's Voice
32 decks
-
10
Krenko, Mob Boss
31 decks
Card text
Mind Stone
Artifact
Mystery Booster Commander Edition (MBC)
·
Uncommon
·
Illustrated by Adam Rex
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.