Mind Stone
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
170 instancesCommanders that played this card
in tracked games-
1
Quintorius, History Chaser
27 decks
- 2 Zhulodok, Void Gorger 11 decks
-
3
Valgavoth, Harrower of Souls
10 decks
-
4
Bello, Bard of the Brambles
8 decks
-
5
Davros, Dalek Creator
7 decks
-
6
Sauron, Lord of the Rings
7 decks
-
7
Terra, Herald of Hope
7 decks
-
8
Zinnia, Valley's Voice
7 decks
-
9
Alela, Cunning Conqueror
6 decks
-
10
Inquisitor Greyfax
6 decks
The "good card" funnel
681 brought · 320 playersOnce cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 23% of the time (n=130) , vs 22% when it never left the library (n=469).
When players drew this card but left it in hand, they won 24% (n=23) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -4.2pp to +5.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=130Full analysis unlocks as more games are tracked. Stats refresh nightly.