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Part of Final Fantasy
·
Artifact
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Archaeomancer's Map
2%
Decklist Inclusion
Times Brought
433
Decks Running
237
In Decks
1654
Decklist Inclusion
2%
Format
Final zone distribution
124 instances2.4%
Library
37.1%
Battlefield
27.4%
Graveyard
9.7%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
52 decks
-
2
Quintorius, History Chaser
35 decks
-
3
Giada, Font of Hope
14 decks
-
4
Elesh Norn, Mother of Machines
7 decks
-
5
Anti-Venom, Horrifying Healer
6 decks
-
6
Avacyn, Angel of Hope
4 decks
-
7
Mister Negative
4 decks
-
8
Brago, King Eternal
3 decks
-
9
Brion Stoutarm
3 decks
-
10
Light-Paws, Emperor's Voice
3 decks
The "good card" funnel
433 brought · 214 playersBrought to game
433
Ever drawn
105
Reached battlefield
60
Still on board at game end
46
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 31% of the time (n=58) , vs 28% when it never left the library (n=282).
When players drew this card but left it in hand, they won 32% (n=44) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.0pp; 95% confidence interval -9.3pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=60
0%
T1
7%
T2
18%
T3
8%
T4
10%
T5
37%
T6-9
20%
T10+
Median
6.0
P25
4
· P75
9
· max
15
On curve
25%
(11 / 60 cast on T3)
Cast same turn as drawn
39%
60 of 100 times cast
60%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.