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Part of Edge of Eternities
Live Play Data
Uthros, Titanic Godcore
Land — Planet
·
Edge of Eternities (EOE)
3%
Live Inclusion
Times Brought
483
Decks Running
213
Median Cast Turn
2.0
Drawn → Played
72%
Format
First-cast turn
n=96
40%
T1
14%
T2
3%
T3
6%
T4
10%
T5
25%
T6-9
2%
T10+
Median
2.0
P25
1
· P75
6
· max
15
Cast same turn as drawn
65%
The "good card" funnel
483 brought · 190 playersBrought to game
483
Ever drawn
134
Reached battlefield
96
Still on board at game end
88
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 31% of the time (n=86) , vs 26% when it never left the library (n=288).
When players drew this card but left it in hand, they won 56% (n=34).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -5.1pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
143 instances3.5%
Library
61.5%
Battlefield
14.7%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
20 decks
-
2
Inspirit, Flagship Vessel
13 decks
-
3
Kilo, Apogee Mind
11 decks
-
4
Aloy, Savior of Meridian
10 decks
-
5
Urza, Lord High Artificer
9 decks
-
6
Dr. Eggman
8 decks
-
7
Urza, Chief Artificer
7 decks
-
8
Edward Kenway
6 decks
-
9
Breya, Etherium Shaper
5 decks
-
10
Infinite Guideline Station
5 decks
Card text
Uthros, Titanic Godcore
Land — Planet
This land enters tapped.
: Add
.
Station (Tap another creature you control: Put charge counters equal to its power on this Planet. Station only as a sorcery.)
12+ |
,
: Add
for each artifact you control.
Edge of Eternities (EOE)
·
Mythic
·
Illustrated by Adam Paquette
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.