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Unexpected Windfall card art
Live Play Data

Unexpected Windfall

{2} {R} {R} · Instant · Adventures in the Forgotten Realms (AFR)
7%
Live Inclusion
Times Brought
2528
Decks Running
1247
Median Cast Turn
6
Drawn → Played
67%
Format

First-cast turn

n=415
0%
T1
0%
T2
6%
T3
16%
T4
18%
T5
52%
T6-9
7%
T10+
Median 6 P25 5 · P75 7 · max 17
On curve 24% (68 / 415 cast on T4) Cast same turn as drawn 37%

The "good card" funnel

2528 brought · 973 players
Brought to game
2528
Ever drawn
619
Reached battlefield
415
Still on board at game end
11
≥ +2.6pp

Players who cast this card win 32% of the time (n=380) , vs 25% when it never left the library (n=1635).

When players drew this card but left it in hand, they won 23% (n=181).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval +2.6pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

687 instances
2.8%
Library
1.6%
Battlefield
62.7%
Graveyard
11.2%
Exile

Commanders that played this card

in tracked games
Card text
Unexpected Windfall card

Unexpected Windfall

{2} {R} {R}
Instant
As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Adventures in the Forgotten Realms (AFR) · Common · Illustrated by Alayna Danner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.