Live Play Data
Silver Myr
2%
Live Inclusion
Times Brought
327
Decks Running
187
Median Cast Turn
4
Drawn → Played
84%
Format
First-cast turn
n=87
11%
T1
22%
T2
8%
T3
10%
T4
7%
T5
34%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
14
On curve
33%
(19 / 87 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
327 brought · 172 playersBrought to game
327
Ever drawn
103
Reached battlefield
87
Still on board at game end
41
Once cast, 47% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.4pp
Players who cast this card win 26% of the time (n=83) , vs 27% when it never left the library (n=189).
When players drew this card but left it in hand, they won 28% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.0pp; 95% confidence interval -11.4pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances2.6%
Library
35.7%
Battlefield
38.3%
Graveyard
12.2%
Exile
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
29 decks
-
2
Shorikai, Genesis Engine
13 decks
-
3
Captain America, Living Legend
10 decks
-
4
Aloy, Savior of Meridian
9 decks
-
5
Mendicant Core, Guidelight
9 decks
-
6
Urza, Chief Artificer
9 decks
-
7
Urza, Lord High Artificer
8 decks
-
8
Arcum Dagsson
4 decks
-
9
Golbez, Crystal Collector
4 decks
-
10
Loki, Lord of Misrule
4 decks
Card text
Silver Myr
Artifact Creature — Myr
1 / 1
Neon Dynasty Commander (NEC)
·
Common
·
Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.