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Part of Foundations Commander Decks
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Artifact Creature — Myr
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Neon Dynasty Commander (NEC)
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Live Play Data
Silver Myr
2%
Live Inclusion
Times Brought
758
Decks Running
381
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=171
11%
T1
20%
T2
11%
T3
12%
T4
7%
T5
32%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
16
On curve
31%
(35 / 171 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
758 brought · 334 playersBrought to game
758
Ever drawn
213
Reached battlefield
171
Still on board at game end
88
Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.3pp
Players who cast this card win 26% of the time (n=159) , vs 26% when it never left the library (n=462).
When players drew this card but left it in hand, they won 22% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.2pp; 95% confidence interval -7.3pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
235 instances1.7%
Library
37.4%
Battlefield
34.5%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
60 decks
-
2
Shorikai, Genesis Engine
25 decks
-
3
Sai, Master Thopterist
19 decks
-
4
Captain America, Living Legend
16 decks
-
5
Urza, Chief Artificer
16 decks
-
6
Whtz, the Bibliophile
15 decks
-
7
Aloy, Savior of Meridian
14 decks
-
8
Mendicant Core, Guidelight
14 decks
-
9
Urza, Lord High Artificer
9 decks
-
10
Arcum Dagsson
7 decks
Card text
Silver Myr
Artifact Creature — Myr
1 / 1
Neon Dynasty Commander (NEC)
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Common
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Illustrated by Kev Walker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.