Card Preview
Silver Myr
Times Brought
228
Decks Running
121
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Silver Myr
Artifact Creature — Myr
1 / 1
Neon Dynasty Commander (NEC)
·
Common
·
Illustrated by Kev Walker
Final zone distribution
53 instances58.5%
Battlefield
22.6%
Graveyard
7.5%
Exile
11.3%
Hand
Commanders that played this card
in tracked games-
1
Urtet, Remnant of Memnarch
21 decks
-
2
Aloy, Savior of Meridian
9 decks
-
3
Shorikai, Genesis Engine
9 decks
-
4
Mendicant Core, Guidelight
6 decks
-
5
Urza, Chief Artificer
5 decks
-
6
Animar, Soul of Elements
4 decks
-
7
Captain America, Living Legend
4 decks
-
8
Kotori, Pilot Prodigy
4 decks
-
9
The Mindskinner
4 decks
-
10
Urza, Lord High Artificer
3 decks
The "good card" funnel
228 brought · 114 playersBrought to game
228
Ever drawn
48
Reached battlefield
42
Still on board at game end
31
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 22% of the time (n=39) , vs 22% when it never left the library (n=142).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.4pp; 95% confidence interval -9.0pp to +8.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
21%
T1
33%
T2
12%
T3
2%
T4
5%
T5
21%
T6-9
5%
T10+
Median
2.0
P25
2
· P75
6
· max
13
On curve
55%
(14 / 42 cast on T2)
Cast same turn as drawn
54%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.