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Part of Bloomburrow
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Artifact
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Mystery Booster Commander Edition (MBC)
Live Play Data
Thought Vessel
18%
Live Inclusion
Times Brought
16776
Decks Running
7876
Median Cast Turn
4
Drawn → Played
77%
Format
First-cast turn
n=3345
12%
T1
22%
T2
11%
T3
9%
T4
9%
T5
30%
T6-9
8%
T10+
Median
4
P25
2
· P75
7
· max
23
On curve
33%
(724 / 3345 cast on T2)
Cast same turn as drawn
52%
The "good card" funnel
16784 brought · 4133 playersBrought to game
16784
Ever drawn
4326
Reached battlefield
3345
Still on board at game end
2777
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.9pp
Players who cast this card win 30% of the time (n=3044) , vs 23% when it never left the library (n=10402).
When players drew this card but left it in hand, they won 32% (n=875).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval +5.9pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
4770 instances2.6%
Library
58.2%
Battlefield
17.4%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
305 decks
-
2
Captain America, Team Leader
233 decks
-
3
Ms. Bumbleflower
198 decks
-
4
Valgavoth, Harrower of Souls
181 decks
-
5
Bello, Bard of the Brambles
127 decks
- 6 Zhulodok, Void Gorger 125 decks
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7
Éowyn, Shieldmaiden
82 decks
-
8
Szarekh, the Silent King
74 decks
-
9
Nekusar, the Mindrazer
73 decks
-
10
Sheoldred, the Apocalypse
73 decks
Card text
Thought Vessel
Artifact
You have no maximum hand size.
: Add
.
Mystery Booster Commander Edition (MBC)
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Uncommon
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Illustrated by rk post
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.