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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Sevinne's Reclamation
6%
Live Inclusion
Times Brought
1572
Decks Running
781
Median Cast Turn
7.0
Drawn → Played
47%
Format
First-cast turn
n=168
0%
T1
2%
T2
3%
T3
7%
T4
11%
T5
62%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
5%
(5 / 168 cast on T3)
Cast same turn as drawn
19%
The "good card" funnel
1576 brought · 641 playersBrought to game
1576
Ever drawn
360
Reached battlefield
168
Still on board at game end
12
≥ -2.3pp
Players who cast this card win 29% of the time (n=158) , vs 24% when it never left the library (n=1009).
When players drew this card but left it in hand, they won 29% (n=174).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -2.3pp to +11.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
430 instances4.2%
Library
2.8%
Battlefield
45.6%
Graveyard
17.0%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
86 decks
-
2
Ragost, Deft Gastronaut
17 decks
-
3
Ekthi, Contaminator Priest
16 decks
-
4
Nelly Borca, Impulsive Accuser
15 decks
-
5
Terra, Herald of Hope
14 decks
-
6
Kenrith, the Returned King
12 decks
-
7
Jin Sakai, Ghost of Tsushima
11 decks
-
8
Shorikai, Genesis Engine
11 decks
-
9
Tymna the Weaver
11 decks
-
10
Anti-Venom, Horrifying Healer
10 decks
Card text
Sevinne's Reclamation
Sorcery
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.