Sevinne's Reclamation
Sevinne's Reclamation lands in 6% of tracked Commander decks and reaches the battlefield at a median turn 8, with 49% of drawn copies cast before the game ends.
Sevinne's Reclamation sits in 6% of the 9242 distinct Commander decks tracked on Playgroup Live. That makes it a focused role-player rather than a format staple, chosen deliberately for graveyard-based strategies rather than slotted in by default.
The card's late-game profile shows clearly in the numbers. Median first cast lands on turn 8, well past the mana-value-3 curve, because players are waiting to pair it with a graveyard full of targets. Of 228 drawn copies, 49% were cast before the game concluded. The gap between cast and uncast copies partly reflects late draws that ran out of time rather than deliberate holds.
Flashback is the defining mechanical feature here. A single copy of Sevinne's Reclamation can generate two permanent returns when cast from the graveyard, which explains why it clusters in commanders that repeatedly fill or exploit the graveyard. Quintorius, History Chaser leads the top-commander list by a wide margin, a strong directional signal for where this card earns its slot.
- 6% of tracked Commander decks include Sevinne's Reclamation
- T8 median first-cast turn, reflecting deliberate graveyard setup
- 49% of drawn copies were cast before the game ended
- 24% draw rate, expected for a singleton in a 100-card deck
- 458 distinct players have brought this card to a tracked game
- 31% win rate in games where Sevinne's Reclamation resolved
First-cast turn
n=111The "good card" funnel
959 brought · 458 playersOf 959 copies brought to games, 228 were drawn and 111 of those were cast, a conversion rate consistent with a deliberate late-game tutor piece rather than an early-drop staple.
Players who cast this card win 31% of the time (n=105) , vs 26% when it never left the library (n=614).
When players drew this card but left it in hand, they won 29% (n=112) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.9pp; 95% confidence interval -3.9pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
273 instancesAlmost all instances end in the graveyard or exile, which is the normal resolution path for a sorcery with flashback. The tiny battlefield count and near-zero library count confirm the card is being drawn and used rather than sitting unplayed.
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
71 decks
-
2
Nelly Borca, Impulsive Accuser
12 decks
-
3
Ragost, Deft Gastronaut
11 decks
-
4
Kenrith, the Returned King
10 decks
-
5
Terra, Herald of Hope
10 decks
-
6
Y'shtola, Night's Blessed
10 decks
-
7
Anti-Venom, Horrifying Healer
8 decks
-
8
Elesh Norn, Mother of Machines
8 decks
-
9
Jin Sakai, Ghost of Tsushima
8 decks
-
10
Tymna the Weaver
8 decks
Quintorius, History Chaser dominates the top slot by a significant margin over the rest of the list, a clear signal that graveyard-spell-matters builds are the primary home for this card. The remaining commanders are spread across several archetypes.