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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Sevinne's Reclamation
3%
Decklist Inclusion
Times Brought
580
Decks Running
346
In Decks
2681
Decklist Inclusion
3%
Format
Final zone distribution
171 instances3.5%
Library
3.5%
Battlefield
43.9%
Graveyard
18.1%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
52 decks
-
2
Nelly Borca, Impulsive Accuser
8 decks
-
3
Terra, Herald of Hope
8 decks
-
4
Kenrith, the Returned King
7 decks
-
5
Elesh Norn, Mother of Machines
6 decks
-
6
Yuma, Proud Protector
6 decks
-
7
Ragost, Deft Gastronaut
5 decks
-
8
Teysa Karlov
5 decks
-
9
The Master of Keys
5 decks
-
10
Y'shtola, Night's Blessed
5 decks
The "good card" funnel
583 brought · 297 playersBrought to game
583
Ever drawn
149
Reached battlefield
73
Still on board at game end
6
≥ -5.5pp
Players who cast this card win 30% of the time (n=70) , vs 25% when it never left the library (n=387).
When players drew this card but left it in hand, they won 30% (n=75) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.4pp; 95% confidence interval -5.5pp to +16.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=73
0%
T1
1%
T2
5%
T3
4%
T4
12%
T5
62%
T6-9
15%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
7%
(4 / 73 cast on T3)
Cast same turn as drawn
14%
73 of 100 times cast
73%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.