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Part of Commander Legends: Battle for Baldur's Gate
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Sevinne's Reclamation
6%
Live Inclusion
Times Brought
2446
Decks Running
1119
Median Cast Turn
7.0
Drawn → Played
46%
Format
First-cast turn
n=266
0%
T1
1%
T2
4%
T3
8%
T4
11%
T5
61%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
9
· max
19
On curve
5%
(11 / 266 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
2450 brought · 896 playersBrought to game
2450
Ever drawn
575
Reached battlefield
266
Still on board at game end
20
≥ -2.3pp
Players who cast this card win 29% of the time (n=240) , vs 26% when it never left the library (n=1549).
When players drew this card but left it in hand, they won 27% (n=275).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -2.3pp to +9.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
679 instances3.4%
Library
2.9%
Battlefield
44.5%
Graveyard
15.6%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
128 decks
-
2
Ekthi, Contaminator Priest
22 decks
-
3
Nelly Borca, Impulsive Accuser
20 decks
-
4
Ragost, Deft Gastronaut
20 decks
-
5
Terra, Herald of Hope
17 decks
-
6
Tymna the Weaver
17 decks
-
7
Vraska, Soul of Stone
17 decks
-
8
Shorikai, Genesis Engine
16 decks
-
9
Whtz, the Bibliophile
16 decks
-
10
Yuma, Proud Protector
16 decks
Card text
Sevinne's Reclamation
Sorcery
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.
Flashback 
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Zoltan Boros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.