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Sevinne's Reclamation card art
Live Play Data

Sevinne's Reclamation

{2} {W} · Sorcery · Secrets of Strixhaven Commander (SOC)
6%
Live Inclusion
Times Brought
956
Decks Running
549
Median Cast Turn
8
Drawn → Played
49%
Format

Sevinne's Reclamation lands in 6% of tracked Commander decks and reaches the battlefield at a median turn 8, with 49% of drawn copies cast before the game ends.

Sevinne's Reclamation sits in 6% of the 9242 distinct Commander decks tracked on Playgroup Live. That makes it a focused role-player rather than a format staple, chosen deliberately for graveyard-based strategies rather than slotted in by default.

The card's late-game profile shows clearly in the numbers. Median first cast lands on turn 8, well past the mana-value-3 curve, because players are waiting to pair it with a graveyard full of targets. Of 228 drawn copies, 49% were cast before the game concluded. The gap between cast and uncast copies partly reflects late draws that ran out of time rather than deliberate holds.

Flashback is the defining mechanical feature here. A single copy of Sevinne's Reclamation can generate two permanent returns when cast from the graveyard, which explains why it clusters in commanders that repeatedly fill or exploit the graveyard. Quintorius, History Chaser leads the top-commander list by a wide margin, a strong directional signal for where this card earns its slot.

At a glance
  • 6% of tracked Commander decks include Sevinne's Reclamation
  • T8 median first-cast turn, reflecting deliberate graveyard setup
  • 49% of drawn copies were cast before the game ended
  • 24% draw rate, expected for a singleton in a 100-card deck
  • 458 distinct players have brought this card to a tracked game
  • 31% win rate in games where Sevinne's Reclamation resolved

First-cast turn

n=111
0%
T1
3%
T2
5%
T3
5%
T4
9%
T5
62%
T6-9
16%
T10+
Median 8 P25 6 · P75 9 · max 14
On curve 7% (5 / 111 cast on T3) Cast same turn as drawn 17%

The "good card" funnel

959 brought · 458 players
Brought to game
959
Ever drawn
228
Reached battlefield
111
Still on board at game end
9
49%

Of 959 copies brought to games, 228 were drawn and 111 of those were cast, a conversion rate consistent with a deliberate late-game tutor piece rather than an early-drop staple.

≥ -3.9pp

Players who cast this card win 31% of the time (n=105) , vs 26% when it never left the library (n=614).

When players drew this card but left it in hand, they won 29% (n=112) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.9pp; 95% confidence interval -3.9pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

273 instances
4.4%
Library
3.3%
Battlefield
45.4%
Graveyard
17.9%
Exile

Almost all instances end in the graveyard or exile, which is the normal resolution path for a sorcery with flashback. The tiny battlefield count and near-zero library count confirm the card is being drawn and used rather than sitting unplayed.

Commanders that played this card

in tracked games

Quintorius, History Chaser dominates the top slot by a significant margin over the rest of the list, a clear signal that graveyard-spell-matters builds are the primary home for this card. The remaining commanders are spread across several archetypes.

Card text
Sevinne's Reclamation card

Sevinne's Reclamation

{2} {W}
Sorcery
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Zoltan Boros

Frequently Asked

How often is Sevinne's Reclamation drawn in a Commander game?
Across 900 tracked games where the card was in the deck, it was drawn 24% of the time. That figure is typical for a singleton in a 100-card deck. Of 228 drawn copies, 49% were cast before the game ended. The remaining uncast copies mostly reflect late draws in games that concluded before the player could act.
What turn does Sevinne's Reclamation usually get cast?
Median first cast is turn 8, and the p25-p75 range spans turns 6 through 9. This late-game profile is intentional. The card wants a populated graveyard of permanent cards with mana value 3 or less before it generates maximum value, so players hold it or lack targets until mid-to-late game. Casting it from the graveyard to copy it pushes the payoff window even later.
Does casting Sevinne's Reclamation actually improve your odds of winning?
There is a directional positive signal: the win rate in games where the card resolved is 31%, compared to 26% in games where it stayed in the library. That is a +4.9 percentage-point difference. Both sample sizes are meaningful (105 and 614 observations respectively), but the standard error is wide enough that this should be read as directional rather than conclusive.
Which commanders run Sevinne's Reclamation most often?
Quintorius, History Chaser leads the tracked pool by a large margin, which makes sense: Quintorius rewards replaying spells from the graveyard, and Sevinne's Reclamation's flashback mode creates two spell events off one card. Other top commanders span white-inclusive midrange and value strategies. The spread across 458 unique players, with the single heaviest contributor accounting for only 24% of instances, suggests the data is not skewed by one prolific pilot.
Is Sevinne's Reclamation legal in Commander?
Yes, it is legal and unrestricted in Commander. It is also legal in Legacy, Modern, Vintage, Historic, Timeless, and Duel Commander, among other formats. It is not legal in Standard, Pioneer, Pauper, or Pauper Commander.
Why does Sevinne's Reclamation end up in the graveyard or exile so often?
Sevinne's Reclamation is a sorcery. When cast from hand it resolves and goes to the graveyard, not the battlefield. When cast from the graveyard via flashback, it exiles itself on resolution. The final-zone chart will show heavy graveyard and exile numbers for this reason. A small number of instances end in hand because the game ended before the player could cast a drawn copy. The near-zero battlefield count is expected and correct for any sorcery.