Live Play Data
High Tide
3%
Live Inclusion
Times Brought
935
Decks Running
475
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=204
0%
T1
1%
T2
7%
T3
11%
T4
15%
T5
55%
T6-9
11%
T10+
Median
6.0
P25
5
· P75
8
· max
20
On curve
0%
(1 / 204 cast on T1)
Cast same turn as drawn
33%
The "good card" funnel
935 brought · 416 playersBrought to game
935
Ever drawn
296
Reached battlefield
204
Still on board at game end
23
≥ +6.9pp
Players who cast this card win 35% of the time (n=193) , vs 21% when it never left the library (n=551).
When players drew this card but left it in hand, they won 27% (n=85).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.9pp; 95% confidence interval +6.9pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
324 instances3.4%
Library
7.1%
Battlefield
56.8%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Vnwxt, Verbose Host
28 decks
-
2
Eluge, the Shoreless Sea
22 decks
-
3
Namor the Sub-Mariner
22 decks
-
4
The Mindskinner
21 decks
-
5
Orvar, the All-Form
19 decks
-
6
Bruvac the Grandiloquent
17 decks
-
7
Baral, Chief of Compliance
12 decks
-
8
Kami of the Crescent Moon
12 decks
-
9
Braids, Conjurer Adept
10 decks
-
10
Charix, the Raging Isle
10 decks
Card text
High Tide
Instant
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Dominaria Remastered (DMR)
·
Uncommon
·
Illustrated by Marc Simonetti
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.