Myriad Landscape card art
Live Play Data

Myriad Landscape

Land · Edge of Eternities Commander (EOC)
13%
Deck Inclusion
Games Tracked
364
Decks Running
301
Median Cast Turn
4
Drawn → Played
79%

Myriad Landscape appears in 13% of tracked Commander decks on Playgroup Live. When drawn, players cast it 86% of the time, making it one of the most reliably-played lands in the dataset.

Myriad Landscape sits in 13% of the 1,692 Commander decks tracked on Playgroup Live, a focused slice of the meta that skews toward multicolor and ramp-hungry strategies. The headline stat is its draw-to-play rate: 86% of drawn copies are cast before the game ends, the clearest sign that players treat it as a snap-include rather than a situational tool.

The sacrifice ability resolves a meaningful tension. Myriad Landscape enters tapped and produces only colorless mana, so players are accepting a tempo drag in exchange for a two-land fetch later. The median first-cast turn of 4 suggests most players activate the sacrifice ability in the mid-game, trading the land slot for two tapped basics rather than playing it as a turn-1 colorless source. Of the 71 observed drawn-and-cast instances, 58% were cast on the same turn they were drawn. The remaining copies sat in hand for an average of 0.8 turns before being played.

Myriad Landscape is colorless, which makes it a clean fit in any Commander deck running basic lands. It shows up across a wide range of commanders, with no single archetype dominating the top-10 list. Its battlefield stickiness of 40% reflects the card's design: it is meant to be sacrificed, not kept in play permanently.

At a glance
  • 13% of tracked Commander decks include Myriad Landscape
  • 86% of drawn copies are cast before the game ends
  • 26% draw rate, typical for a singleton in a 100-card land slot
  • T4 median turn of first cast
  • 40% battlefield stickiness — expected for a sacrifice land
  • 225 distinct decks including it across 249 tracked games

First-cast turn

n=100
23%
T1
8%
T2
15%
T3
12%
T4
7%
T5
28%
T6-9
7%
T10+
Median 4 P25 2 · P75 6 · max 17
Cast same turn as drawn 62%

The "good card" funnel

458 brought
Brought to game
458
Ever drawn
115
Reached battlefield
100
Still on board at game end
41
79%

Of 322 Myriad Landscapes brought to games, 83 were drawn, 75 of those were cast, and only 30 remained on the battlefield at game end, reflecting that sacrifice is the intended resolution for most copies.

-1.9pp

Players who cast this card win 32% of the time (n=100) , vs 34% when it never left the library (n=330).

Final zone distribution

458 instances
72.1%
Library
9.0%
Battlefield
12.7%
Graveyard
2.8%
Exile

232 of 322 brought copies ended in the library, the expected outcome for a singleton land in a 100-card deck. The 41 copies in the graveyard reflect successful sacrifice activations, not removal.

Top commanders running this card

by deck count

No commander dominates the distribution. The top two each appear in 9 decks and the list spans five distinct color combinations, signaling broad adoption as a colorless ramp piece rather than archetype-specific tech.

Frequently Asked
How often is Myriad Landscape actually drawn in a Commander game?

In Playgroup Live's dataset, Myriad Landscape was drawn in roughly 26% of the deck-instances where it was included. That is on par with any other singleton in a 100-card deck and does not indicate unusual draw density. Of 83 drawn instances, 75 were cast, giving that 86% draw-to-play rate.

Does casting Myriad Landscape improve your win rate?

The data offers an early directional signal here, but not a conclusive one. Decks where it was cast won 33% of the time, while those where it stayed in the library won 35% of the time. That -1.6 percentage-point delta is very small and both sample sizes, 75 and 232 respectively, suggest it reflects the broader deck quality of who is running this card rather than the card hurting you. Treat this as a wash until more games accumulate.

Why is battlefield stickiness only 40%?

Myriad Landscape is designed to be sacrificed. Its primary function is the {2}, {T}, Sacrifice ability that fetches two basic lands. A stickiness of 40% means players are activating the ability in 60% of the games where the card hits the battlefield, which is exactly the expected behavior. It is not a permanent you want to keep in play long-term.

What turn does Myriad Landscape usually get activated?

The median first-cast turn is 4, with the interquartile range spanning turns 2 through 6. Turn-1 casts account for 17 of the 75 observed casts, most likely drawn in opening hands and played as a tapped colorless land early. The sacrifice activation itself typically happens later in the same or subsequent turns, once the {2} activation cost is comfortable to spend.

Is Myriad Landscape legal in Commander?

Yes. Myriad Landscape is fully legal in Commander and Oathbreaker. It is not legal in Modern, Pioneer, Standard, Pauper, or Historic. Because it produces only colorless mana and has no color identity, it fits in every Commander deck regardless of color combination.

Which commanders run Myriad Landscape most in Playgroup Live?

The top slots are closely bunched: Hearthhull, the Worldseed and Krang, the All-Powerful each appear in 9 decks, followed by Nelly Borca, Impulsive Accuser with 8. The full top-10 spans black-green-red, mono-blue, red-white, green-red-white, and black-blue. That spread across unrelated color identities confirms Myriad Landscape is being adopted as a generic ramp piece rather than a card synergistic with any specific strategy.