Rampant Growth
Rampant Growth appears in 28% of tracked Commander decks and, when drawn, reaches the stack 69% of the time. Median first cast lands on turn 4.0.
Rampant Growth is one of green's most reliable two-mana ramp spells, and the Playgroup Live numbers back that reputation. It sits in 28% of the 3756 tracked Commander decks, making it a fixture across color identities that include green.
When a copy reaches a player's hand, 69% of those copies are eventually cast before the game ends. The gap between drawn and cast reflects game length more than player reluctance. Rampant Growth hits the table at a median of turn 4.0, which aligns well with the standard Commander ramp window. The cast-vs-library win rate delta is a directional +3.9 percentage points, spread across a large enough sample to treat as an early signal rather than noise.
The card's commander distribution is notably wide. 730 distinct players have brought it to a tracked game, and the single heaviest contributor accounts for just 2% of all instances. That spread suggests genuine format-wide adoption rather than a pocket of repeat grinders skewing the numbers.
- 28% of tracked Commander decks include Rampant Growth
- 69% of drawn copies are cast before the game ends
- T4.0 median first-cast turn
- 730 distinct players have brought it to a tracked game
- 37% of casts landed exactly on curve (turn 2)
- 44% of cast copies were played the same turn they were drawn
First-cast turn
n=350The "good card" funnel
1954 brought · 730 playersOf 1954 copies brought to games, 510 were drawn and 350 of those were cast, tracing a funnel consistent with a well-played, low-cost spell that players do not hold when they have access to green mana.
Players who cast this card win 25% of the time (n=344) , vs 21% when it never left the library (n=1287).
When players drew this card but left it in hand, they won 31% (n=152) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.9pp; 95% confidence interval -0.7pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
571 instancesThe vast majority of Rampant Growths end the game in the graveyard after resolving, exactly as expected for a sorcery. A card that never leaves the library simply never got drawn, a structural reality of 100-card singleton decks.
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
43 decks
-
2
Cloud, Ex-SOLDIER
42 decks
-
3
Bello, Bard of the Brambles
21 decks
-
4
Teval, the Balanced Scale
19 decks
-
5
The Wise Mothman
18 decks
-
6
Gishath, Sun's Avatar
14 decks
-
7
Aesi, Tyrant of Gyre Strait
11 decks
-
8
Gonti, Canny Acquisitor
11 decks
-
9
Kibo, Uktabi Prince
11 decks
-
10
Ms. Bumbleflower
11 decks
The top-commander list spans Naya dinosaurs, five-color dragons, Sultai goodstuff, and mono-green builds, signaling broad adoption across the green portion of the format rather than concentration in a single archetype.