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Part of Fallout
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Creature — Human Pirate
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The Lost Caverns of Ixalan Commander (LCC)
Live Play Data
Pitiless Plunderer
8%
Live Inclusion
Times Brought
3947
Decks Running
1782
Median Cast Turn
6
Drawn → Played
60%
Format
First-cast turn
n=539
1%
T1
2%
T2
6%
T3
15%
T4
18%
T5
45%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
24%
(79 / 539 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
3952 brought · 1454 playersBrought to game
3952
Ever drawn
904
Reached battlefield
539
Still on board at game end
294
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.9pp
Players who cast this card win 38% of the time (n=489) , vs 26% when it never left the library (n=2548).
When players drew this card but left it in hand, they won 23% (n=322).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +7.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1012 instances2.0%
Library
29.1%
Battlefield
34.7%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
122 decks
-
2
Terra, Herald of Hope
119 decks
-
3
Caesar, Legion's Emperor
109 decks
-
4
Chatterfang, Squirrel General
71 decks
-
5
Teysa Karlov
62 decks
-
6
Mr. House, President and CEO
43 decks
-
7
Shadow the Hedgehog
43 decks
-
8
Korvold, Fae-Cursed King
41 decks
-
9
Deadpool, Trading Card
35 decks
-
10
Vihaan, Goldwaker
31 decks
Card text
Pitiless Plunderer
Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
1 / 4
The Lost Caverns of Ixalan Commander (LCC)
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Uncommon
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Illustrated by David Palumbo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.