collections_bookmark Part of Fallout format_list_numbered #5 black ramp card
Pitiless Plunderer card art
Live Play Data

Pitiless Plunderer

{3} {B} · Creature — Human Pirate · The Lost Caverns of Ixalan Commander (LCC)
8%
Live Inclusion
Times Brought
5236
Decks Running
2260
Median Cast Turn
6.0
Drawn → Played
58%
Format

First-cast turn

n=690
1%
T1
3%
T2
7%
T3
14%
T4
17%
T5
46%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 24% (99 / 690 cast on T4) Cast same turn as drawn 30%

The "good card" funnel

5241 brought · 1786 players
Brought to game
5241
Ever drawn
1194
Reached battlefield
690
Still on board at game end
364

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.2pp

Players who cast this card win 38% of the time (n=626) , vs 27% when it never left the library (n=3407).

When players drew this card but left it in hand, they won 22% (n=446).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.0pp; 95% confidence interval +7.2pp to +14.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1329 instances
2.3%
Library
27.4%
Battlefield
34.2%
Graveyard
7.0%
Exile

Commanders that played this card

in tracked games
Card text
Pitiless Plunderer card

Pitiless Plunderer

{3} {B}
Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
1 / 4
The Lost Caverns of Ixalan Commander (LCC) · Uncommon · Illustrated by David Palumbo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.