collections_bookmark Part of Fallout
Pitiless Plunderer card art
Live Play Data

Pitiless Plunderer

{3} {B} · Creature — Human Pirate · The Lost Caverns of Ixalan Commander (LCC)
9%
Live Inclusion
Times Brought
1142
Decks Running
587
Median Cast Turn
6.0
Drawn → Played
59%
Format

9% of tracked Commander decks run Pitiless Plunderer. When drawn, 59% of copies reach the battlefield, with a median first cast landing on turn 6.0.

Pitiless Plunderer converts creature deaths into Treasure tokens, and death-matters Commander decks have embraced it broadly. Across 1071 tracked multiplayer games on Playgroup Live, the card appears in 587 of 6787 distinct decks, an 9% inclusion rate that reflects its reach across black-based aristocrats, token, and sacrifice strategies alike.

The cast funnel tells a consistent story. Of 1147 times the card was brought to a game, 253 copies were drawn, and 59% of those drawn copies were cast. Median first cast lands on turn 6.0, later than its 4-mana cost might suggest. That reflects a card players often hold until creatures are already on the board and the Treasure engine is ready to pay off. Once it resolves, 63% of cast copies remain on the battlefield at game end, a solid stickiness figure for a non-hexproof creature in a removal-rich format.

The top-commander list spans a wide range of archetypes. Terra, Herald of Hope leads by deck count, followed by Teysa Karlov, Sephiroth, Caesar, and Chatterfang. That spread across Mardu, mono-black, Orzhov, and Golgari commanders confirms the card's role as a flexible engine piece rather than a build-around exclusive. Data is drawn from 498 unique players, with the single largest contributor accounting for 2% of tracked instances, so the sample is well-distributed.

At a glance
  • 9% of tracked Commander decks include Pitiless Plunderer
  • 59% of drawn copies were cast before the game ended
  • T6.0 median first-cast turn, typically when a creature board is already present
  • 63% of cast copies remained on the battlefield at game end
  • 498 unique players have brought Pitiless Plunderer to a tracked game
  • 35% normalized win rate in games where Pitiless Plunderer resolved

First-cast turn

n=150
0%
T1
2%
T2
7%
T3
15%
T4
10%
T5
49%
T6-9
16%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 25% (23 / 150 cast on T4) Cast same turn as drawn 38%

The "good card" funnel

1147 brought · 498 players
Brought to game
1147
Ever drawn
253
Reached battlefield
150
Still on board at game end
94
59%

Of 1147 copies brought to games, 253 were drawn, 150 of those were cast, and 63% of resolved copies were still on the battlefield when the game ended.

≥ +0.0pp

Players who cast this card win 35% of the time (n=147) , vs 27% when it never left the library (n=764).

When players drew this card but left it in hand, they won 24% (n=91) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.7pp; 95% confidence interval +0.0pp to +15.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

289 instances
0.7%
Library
32.5%
Battlefield
33.2%
Graveyard
6.6%
Exile

Most tracked copies of Pitiless Plunderer finish in the graveyard or on the battlefield, consistent with a creature that enters play and either dies to removal or survives to game end. Very few copies remain in the library at game end, meaning drawn copies almost always see some form of action.

Commanders that played this card

in tracked games

The top-commander list is notably spread across five distinct color identities and multiple archetypes, from aristocrats to tokens to sacrifice, signaling that Pitiless Plunderer earns its slot in any black deck that expects its creatures to die regularly.

Frequently Asked

How often is Pitiless Plunderer drawn in a Commander game?
Across 1071 tracked multiplayer games, Pitiless Plunderer was drawn 22% of the time when it was in the deck. That is consistent with what a singleton in a 100-card deck produces on average. Of the 253 copies that reached a hand, 59% were cast before the game concluded.
What turn does Pitiless Plunderer usually get cast?
Median first-cast turn is 6.0, with the interquartile range spanning turn 5 to turn 9. The card costs 4 mana, so most casts arrive well behind the raw mana curve. That pattern is consistent with players holding it until they have creatures in play to trigger its ability. The hand-to-cast data shows a median hold of 1 turn after drawing, and 38% of casts happen on the same turn the card was drawn.
Does casting Pitiless Plunderer actually improve your odds of winning?
In 147 participations where Pitiless Plunderer resolved, the normalized win rate is 35%. In 764 participations where it stayed in the library, the rate is 27%. The cast-vs-library delta is directional at this sample size rather than conclusive, so treat it as an early signal rather than a proven effect.
Is Pitiless Plunderer legal in Commander?
Yes. Pitiless Plunderer is legal in Commander, Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Duel Commander, Brawl, Gladiator, and Oathbreaker. It is not legal in Standard, Pauper, Pauper Commander, or premodern formats.
Which commanders most often run Pitiless Plunderer?
On Playgroup Live, Terra (Herald of Hope) leads with the most tracked decks running it, followed closely by Teysa Karlov, Sephiroth, Caesar (Legion's Emperor), and Chatterfang (Squirrel General). The spread across Mardu, Orzhov, mono-black, and Golgari color identities reflects the card's value anywhere black has access to recurring creature deaths, not just dedicated Pirate or Treasure strategies.
How concentrated is the Pitiless Plunderer data among a few players?
The dataset covers 498 unique players who have brought Pitiless Plunderer to a tracked game. The single heaviest contributor accounts for 2% of all tracked instances. That is well below the 15% threshold where concentration becomes a concern, so the data reflects genuine format-wide play patterns rather than one player's preferred deck.