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Pitiless Plunderer card art
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Pitiless Plunderer

{3} {B} · Creature — Human Pirate · The Lost Caverns of Ixalan Commander (LCC)
Times Brought
2225
Decks Running
1156
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Pitiless Plunderer card

Pitiless Plunderer

{3} {B}
Creature — Human Pirate
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
1 / 4
The Lost Caverns of Ixalan Commander (LCC) · Uncommon · Illustrated by David Palumbo

Final zone distribution

479 instances
2.3%
Library
38.8%
Battlefield
20.9%
Graveyard
6.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

2225 brought · 961 players
Brought to game
2225
Ever drawn
431
Reached battlefield
253
Still on board at game end
186

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +6.2pp

Players who cast this card win 33% of the time (n=192) , vs 23% when it never left the library (n=1289).

When players drew this card but left it in hand, they won 18% (n=122).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.8pp; 95% confidence interval +6.2pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=253
2%
T1
2%
T2
7%
T3
20%
T4
15%
T5
44%
T6-9
9%
T10+
Median 6 P25 4 · P75 7 · max 15
On curve 31% (50 / 253 cast on T4) Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.