Arcane Signet
74% of tracked Commander decks run Arcane Signet. When drawn, 79% of copies reach the battlefield, with a median first-cast turn of 4.0.
Arcane Signet sits in 74% of the 7568 distinct decks that have played a tracked multiplayer game on Playgroup Live. That places it among the most-included mana rocks in the format, appearing in 5625 tracked decklists.
The cast pipeline is efficient. Of 2608 drawn copies, 79% were cast before the game ended. Median first cast lands on turn 4.0, with mode at turn 2, meaning a significant cluster of Signets come down right after being kept in the opening hand. Once cast, 82% of copies survive to the game's final board state. That stickiness is high even by artifact standards, reflecting both the card's low threat priority and its immediate mana value.
The win-rate signal is directional and worth noting: decks that cast Arcane Signet win at 28%, compared to 23% for participations where it stayed in the library. That +5.3 percentage-point lift is consistent with what you would expect from turn-2 mana acceleration, though the honest read is that it correlates with decks that curve out well, not just with the Signet itself. Data is spread across 2025 unique players, with no single contributor dominating the sample.
- 74% of tracked Commander decks include Arcane Signet
- 79% of drawn copies are cast before the game ends
- T4.0 median first-cast turn, with a mode of turn 2
- 82% battlefield stickiness once cast
- +5.3pp win-rate lift when cast versus when left in library
- 2025 unique players in the dataset, indicating broad sample spread
First-cast turn
n=2072The "good card" funnel
9948 brought · 2025 playersOf 9948 Arcane Signets brought to games, 2608 were drawn, 2072 of those were cast, and the majority survived to the game's final board state.
Players who cast this card win 28% of the time (n=2044) , vs 23% when it never left the library (n=6714).
When players drew this card but left it in hand, they won 32% (n=519) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval +3.3pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2868 instancesMost Arcane Signets that reach the battlefield stay there. The library bucket reflects the structural reality of a 100-card singleton: most copies simply are not drawn in any given game.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
80 decks
-
2
Killian, Decisive Mentor
59 decks
-
3
Dina, Essence Brewer
55 decks
-
4
Doctor Doom, King of Latveria
52 decks
-
5
Ms. Bumbleflower
49 decks
-
6
Pantlaza, Sun-Favored
48 decks
-
7
Zimone, Infinite Analyst
47 decks
-
8
Cloud, Ex-SOLDIER
43 decks
-
9
The Ur-Dragon
42 decks
-
10
Captain America, Team Leader
39 decks
The top commanders list spans mono-color through five-color identities, confirming that Arcane Signet is not tied to any single archetype. Its inclusion is broad and format-wide rather than concentrated in one strategy.