Arcane Signet
Arcane Signet appears in 74% of tracked Commander decks on Playgroup Live. When drawn, 80% of copies reach the battlefield, with a median first-cast turn of 3.0.
Arcane Signet is one of the most-included mana rocks across every Commander pod tracked on Playgroup Live. 74% of the 19725 distinct decks in the dataset bring it to game, and it has been cast 5675 times across 10948 tracked games.
The draw-to-play rate tells the clearest story: 80% of drawn copies are cast before the game ends. That figure is inflated slightly by late-game draws where the game simply ends before the player can tap their mana, but the overall signal is strong. Median first cast lands on turn 3.0, consistent with a 2-mana rock that players prioritize early. Battlefield stickiness sits at 82%, meaning that once Arcane Signet resolves, it almost always stays in play through the end of the game.
The card's colorless color identity makes it a universal fit. Any commander with at least two colors in their identity converts Arcane Signet into on-color fixing, which explains why the top-commander list spans every conceivable color combination. The data across 4785 unique players, with a single-player concentration of just 1%, is about as broadly sourced as Commander data gets.
- 74% of tracked Commander decks include Arcane Signet
- 80% of drawn copies are cast before the game ends
- T3.0 median first-cast turn
- 82% battlefield stickiness once cast
- 41% of first casts land exactly on curve at turn 2
- 4785 unique players in the dataset, a well-spread sample
First-cast turn
n=5676The "good card" funnel
28443 brought · 4785 playersOf 28443 Arcane Signets brought to tracked games, 7133 were drawn, 5675 of those were cast, and the vast majority stayed on the battlefield through the end of the game.
Players who cast this card win 28% of the time (n=5309) , vs 23% when it never left the library (n=18138).
When players drew this card but left it in hand, they won 32% (n=1301) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.0pp; 95% confidence interval +3.8pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
7922 instancesMost copies that were brought to a game but never drawn finish the game sitting in the library, a structural reality of 100-card singleton rather than evidence that Arcane Signet underperforms once it hits the battlefield.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
202 decks
-
2
Doctor Doom, King of Latveria
152 decks
-
3
Cloud, Ex-SOLDIER
148 decks
-
4
Ms. Bumbleflower
133 decks
-
5
Captain America, Team Leader
132 decks
-
6
Sauron, the Dark Lord
111 decks
-
7
Pantlaza, Sun-Favored
108 decks
-
8
The Ur-Dragon
104 decks
-
9
Valgavoth, Harrower of Souls
98 decks
-
10
Ashling, the Limitless
97 decks
The top-commander list spans Esper, Grixis, Naya, Jeskai, five-color, and even mono-red builds, a direct reflection of Arcane Signet's colorless identity making it a fit for any multicolor deck.