Patchwork Banner
Patchwork Banner shows up in 5% of tracked Commander decks and, when drawn, reaches the battlefield 74% of the time. Median first cast lands on turn 5, right on its 3-mana curve.
Patchwork Banner fills a specific niche: a colorless-identity tribal anthem that also doubles as a mana rock. Across 601 tracked multiplayer Commander games on Playgroup Live, it sits in 5% of participating decks. That modest number reflects its conditional design: the pump bonus is only meaningful inside a creature-type strategy.
When a copy does reach a player's hand, 74% of those copies are eventually cast. Players hold it a median of one turn before playing it, and only 29% slam it on the same turn they draw it. That one-turn delay tracks with the 3-mana cost: players are typically waiting for a free land drop before committing. The card stays on the battlefield 80% of the time after it resolves, suggesting opponents rarely prioritize removing it.
The commander distribution is notably broad. 322 distinct players have brought Patchwork Banner to a tracked game, and no single contributor accounts for more than 3% of all instances. That spread gives the data reasonable diversity across tribe archetypes, from Goblins to Vampires to Dinosaurs and beyond.
- 5% of tracked Commander decks include Patchwork Banner
- 74% of drawn copies are cast before the game ends
- T5 median first-cast turn, right at its 3-mana curve
- 80% battlefield stickiness once it resolves
- 322 distinct players have brought this card to a tracked game
- 34% of casts land exactly on curve (turn 3)
First-cast turn
n=125The "good card" funnel
656 brought · 322 playersOf 656 Patchwork Banners brought to games, 169 were drawn, 125 of those were cast, and 80% of resolved copies remained on the battlefield at game's end.
Players who cast this card win 24% of the time (n=123) , vs 22% when it never left the library (n=446).
When players drew this card but left it in hand, they won 37% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.9pp; 95% confidence interval -4.6pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
184 instancesThe vast majority of Patchwork Banners never leave the library. In a 100-card singleton deck that is structural math, not a judgment on the card's power. Among observed copies, the battlefield is the most common final destination.
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
40 decks
-
2
Quintorius, History Chaser
32 decks
-
3
Marrow-Gnawer
10 decks
-
4
The Unbeatable Squirrel Girl
8 decks
-
5
Cosmic Spider-Man
7 decks
-
6
Shroofus Sproutsire
7 decks
-
7
Giada, Font of Hope
6 decks
-
8
Gishath, Sun's Avatar
6 decks
-
9
Krenko, Mob Boss
6 decks
-
10
Loki, the Deceiver
6 decks
The commander list spans tribal archetypes across multiple colors and strategies, from Goblins and Rats to Angels and Squirrels. That diversity reflects Patchwork Banner's colorless identity making it universally splashable.