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Live Play Data

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{3} · Artifact · Marvel Super Heroes Commander (MSC)
5%
Live Inclusion
Times Brought
3102
Decks Running
1546
Median Cast Turn
5
Drawn → Played
73%
Format

First-cast turn

n=515
2%
T1
8%
T2
25%
T3
14%
T4
12%
T5
30%
T6-9
9%
T10+
Median 5 P25 3 · P75 7 · max 16
On curve 35% (130 / 515 cast on T3) Cast same turn as drawn 32%

The "good card" funnel

3103 brought · 1179 players
Brought to game
3103
Ever drawn
702
Reached battlefield
515
Still on board at game end
411

Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.2pp

Players who cast this card win 29% of the time (n=464) , vs 23% when it never left the library (n=1976).

When players drew this card but left it in hand, they won 29% (n=157).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.3pp; 95% confidence interval +2.2pp to +10.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

773 instances
3.4%
Library
53.2%
Battlefield
19.5%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games
Card text
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{3}
Artifact
As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by Bartek Fedyczak

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.