Card Preview
Cursed Mirror
3%
Decklist Inclusion
Times Brought
256
Decks Running
164
In Decks
1112
Decklist Inclusion
3%
Format
Final zone distribution
72 instances44.4%
Battlefield
30.6%
Graveyard
6.9%
Exile
18.1%
Hand
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
25 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
6 decks
-
3
Shadow the Hedgehog
5 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
4 decks
-
5
Herigast, Erupting Nullkite
4 decks
-
6
Miirym, Sentinel Wyrm
4 decks
-
7
Mishra, Eminent One
4 decks
-
8
Purphoros, Bronze-Blooded
4 decks
-
9
Thor, God of Thunder
4 decks
-
10
Deadpool, Trading Card
3 decks
The "good card" funnel
256 brought · 136 playersBrought to game
256
Ever drawn
64
Reached battlefield
46
Still on board at game end
32
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.5pp
Players who cast this card win 35% of the time (n=46) , vs 30% when it never left the library (n=179).
When players drew this card but left it in hand, they won 40% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -9.5pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
2%
T1
4%
T2
11%
T3
26%
T4
4%
T5
43%
T6-9
9%
T10+
Median
6.0
P25
4
· P75
7
· max
11
On curve
17%
(5 / 46 cast on T3)
Cast same turn as drawn
31%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.