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Part of Modern Horizons 3
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Artifact
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Secrets of Strixhaven Commander (SOC)
Card Preview
Cursed Mirror
3%
Decklist Inclusion
Times Brought
669
Decks Running
358
In Decks
2457
Decklist Inclusion
3%
Format
Final zone distribution
176 instances0.6%
Library
46.6%
Battlefield
27.3%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
44 decks
-
2
Deadpool, Trading Card
11 decks
-
3
Rin and Seri, Inseparable
11 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
10 decks
-
5
Etali, Primal Conqueror // Etali, Primal Sickness
10 decks
-
6
Kratos, God of War
9 decks
-
7
Miirym, Sentinel Wyrm
8 decks
-
8
Tannuk, Steadfast Second
8 decks
-
9
Krenko, Mob Boss
7 decks
-
10
Mishra, Eminent One
7 decks
The "good card" funnel
669 brought · 300 playersBrought to game
669
Ever drawn
158
Reached battlefield
111
Still on board at game end
82
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 33% of the time (n=106) , vs 28% when it never left the library (n=464).
When players drew this card but left it in hand, they won 33% (n=43) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.7pp; 95% confidence interval -3.7pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=111
2%
T1
5%
T2
14%
T3
18%
T4
12%
T5
42%
T6-9
7%
T10+
Median
5
P25
4
· P75
7
· max
14
On curve
21%
(16 / 111 cast on T3)
Cast same turn as drawn
32%
645 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.