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Game Changer
on the MTG Commander Game Changers list
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Part of Commander Legends: Battle for Baldur's Gate
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#1 red ramp card
·
Sorcery
·
Murders at Karlov Manor Commander (MKC)
Live Play Data
Jeska's Will
14%
Live Inclusion
Times Brought
9517
Decks Running
3909
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=1596
1%
T1
5%
T2
11%
T3
17%
T4
18%
T5
42%
T6-9
6%
T10+
Median
5.0
P25
4
· P75
7
· max
16
On curve
18%
(183 / 1596 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
9525 brought · 2364 playersBrought to game
9525
Ever drawn
2255
Reached battlefield
1596
Still on board at game end
130
≥ +8.9pp
Players who cast this card win 37% of the time (n=1435) , vs 26% when it never left the library (n=6044).
When players drew this card but left it in hand, they won 26% (n=585).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +8.9pp to +14.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2507 instances3.6%
Library
5.2%
Battlefield
59.8%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
122 decks
-
2
Vivi Ornitier
121 decks
-
3
Smaug the Impenetrable
65 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
64 decks
-
5
Kratos, God of War
62 decks
-
6
Valgavoth, Harrower of Souls
56 decks
-
7
Raph & Mikey, Troublemakers
54 decks
-
8
Etali, Primal Conqueror // Etali, Primal Sickness
52 decks
-
9
Ghyrson Starn, Kelermorph
51 decks
-
10
Sauron, the Dark Lord
46 decks
Card text
Jeska's Will
Sorcery
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Murders at Karlov Manor Commander (MKC)
·
Rare
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.