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Part of Bloomburrow
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Cultivate
44%
Live Inclusion
Times Brought
11711
Decks Running
5583
Median Cast Turn
4
Drawn → Played
69%
Format
First-cast turn
n=1909
3%
T1
12%
T2
25%
T3
14%
T4
12%
T5
28%
T6-9
7%
T10+
Median
4
P25
3
· P75
6
· max
21
On curve
40%
(481 / 1909 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
11722 brought · 3179 playersBrought to game
11722
Ever drawn
2775
Reached battlefield
1909
Still on board at game end
46
≥ +1.9pp
Players who cast this card win 28% of the time (n=1695) , vs 24% when it never left the library (n=7220).
When players drew this card but left it in hand, they won 29% (n=742).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval +1.9pp to +6.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3111 instances4.3%
Library
1.5%
Battlefield
67.3%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Cloud, Ex-SOLDIER
153 decks
-
2
Pantlaza, Sun-Favored
133 decks
-
3
Trostani, Selesnya's Voice
133 decks
-
4
Dina, Essence Brewer
119 decks
-
5
Ms. Bumbleflower
113 decks
-
6
Ashling, the Limitless
105 decks
-
7
Hearthhull, the Worldseed
102 decks
-
8
The Ur-Dragon
85 decks
-
9
The Wise Mothman
85 decks
-
10
Rin and Seri, Inseparable
82 decks
Card text
Cultivate
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Marvel Super Heroes Commander (MSC)
·
Common
·
Illustrated by Darius Zablockis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.