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Part of Tales of Middle-earth
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#6 black ramp card
,
: Add
for each Swamp you control.
Live Play Data
Cabal Coffers
Land
·
Modern Horizons 2 (MH2)
9%
Live Inclusion
Times Brought
6586
Decks Running
2846
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=1192
2%
T1
5%
T2
10%
T3
19%
T4
17%
T5
40%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
17
Cast same turn as drawn
39%
The "good card" funnel
6590 brought · 1873 playersBrought to game
6590
Ever drawn
1611
Reached battlefield
1192
Still on board at game end
1060
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.1pp
Players who cast this card win 31% of the time (n=1109) , vs 24% when it never left the library (n=4187).
When players drew this card but left it in hand, they won 31% (n=381).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval +4.1pp to +9.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1829 instances3.0%
Library
58.0%
Battlefield
16.2%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
148 decks
-
2
Marrow-Gnawer
76 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
71 decks
-
4
Avacyn, Angel of Horror
67 decks
-
5
Sheoldred, the Apocalypse
60 decks
-
6
Sauron, the Dark Lord
48 decks
-
7
Rat King, Verminister
42 decks
-
8
K'rrik, Son of Yawgmoth
39 decks
-
9
Edgar Markov
32 decks
-
10
Niv-Mizzet, Ghost Counsel
29 decks
Card text
Cabal Coffers
Land
Modern Horizons 2 (MH2)
·
Mythic
·
Illustrated by Don Hazeltine
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.