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Part of Tales of Middle-earth
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Live Play Data
Cabal Coffers
Land
·
Modern Horizons 2 (MH2)
9%
Live Inclusion
Times Brought
1813
Decks Running
896
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=315
2%
T1
6%
T2
13%
T3
17%
T4
19%
T5
38%
T6-9
6%
T10+
Median
5
P25
4
· P75
7
· max
13
Cast same turn as drawn
35%
The "good card" funnel
1816 brought · 668 playersBrought to game
1816
Ever drawn
436
Reached battlefield
315
Still on board at game end
279
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.3pp
Players who cast this card win 30% of the time (n=296) , vs 22% when it never left the library (n=1128).
When players drew this card but left it in hand, they won 38% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval +2.3pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
505 instances2.2%
Library
55.2%
Battlefield
19.6%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
38 decks
-
2
Marrow-Gnawer
30 decks
-
3
Sauron, the Dark Lord
25 decks
-
4
Sheoldred, the Apocalypse
21 decks
-
5
Tergrid, God of Fright // Tergrid's Lantern
17 decks
-
6
Rat King, Verminister
15 decks
-
7
Silverquill, the Disputant
13 decks
-
8
Imotekh the Stormlord
12 decks
-
9
Tinybones, Bauble Burglar
11 decks
-
10
Wilhelt, the Rotcleaver
11 decks
Card text
Cabal Coffers
Land
Modern Horizons 2 (MH2)
·
Mythic
·
Illustrated by Don Hazeltine
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.