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Part of Tales of Middle-earth
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Cabal Coffers
Land
·
Modern Horizons 2 (MH2)
Times Brought
312
Decks Running
164
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
71 instances2.8%
Library
60.6%
Battlefield
18.3%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
10 decks
-
2
Marrow-Gnawer
8 decks
-
3
Sauron, the Dark Lord
6 decks
-
4
Tergrid, God of Fright // Tergrid's Lantern
5 decks
-
5
Wilhelt, the Rotcleaver
5 decks
-
6
Imotekh the Stormlord
4 decks
-
7
K'rrik, Son of Yawgmoth
4 decks
-
8
Sheoldred, the Apocalypse
4 decks
-
9
Athreos, God of Passage
3 decks
-
10
Edgar Markov
3 decks
The "good card" funnel
312 brought · 143 playersBrought to game
312
Ever drawn
55
Reached battlefield
45
Still on board at game end
43
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 27% of the time (n=45) , vs 23% when it never left the library (n=227).
Observed gap +3.7pp; 95% confidence interval -3.8pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=45
9%
T1
9%
T2
20%
T3
16%
T4
20%
T5
22%
T6-9
4%
T10+
Median
4
P25
3
· P75
6
· max
12
Cast same turn as drawn
31%
45 of 100 times cast
45%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.