bolt Game Changer on the MTG Commander Game Changers list collections_bookmark Part of Commander Masters
Smothering Tithe card art
Live Play Data

Smothering Tithe

{3} {W} · Enchantment · Commander Masters (CMM)
20%
Live Inclusion
Times Brought
9513
Decks Running
4029
Median Cast Turn
5.0
Drawn → Played
71%
Format

First-cast turn

n=1642
2%
T1
6%
T2
14%
T3
21%
T4
16%
T5
35%
T6-9
6%
T10+
Median 5.0 P25 4 · P75 7 · max 49
On curve 43% (342 / 1642 cast on T4) Cast same turn as drawn 34%

The "good card" funnel

9514 brought · 2281 players
Brought to game
9514
Ever drawn
2314
Reached battlefield
1642
Still on board at game end
1097

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.6pp

Players who cast this card win 33% of the time (n=1497) , vs 25% when it never left the library (n=6017).

When players drew this card but left it in hand, they won 34% (n=609).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +8.1pp; 95% confidence interval +5.6pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

2547 instances
3.0%
Library
43.1%
Battlefield
23.2%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Smothering Tithe card

Smothering Tithe

{3} {W}
Enchantment
Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Commander Masters (CMM) · Mythic · Illustrated by Mark Behm

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.