Smothering Tithe
Smothering Tithe appears in 19% of tracked Commander decks on Playgroup Live, and 71% of drawn copies reach the battlefield, with a median first cast on turn 5.
Smothering Tithe sits in 19% of the 9506 distinct Commander decks that have played a tracked game on Playgroup Live. That makes it one of the most-included white enchantments in the dataset, with 1836 decks running it across 3101 tracked games.
The draw-to-play rate tells the clearest story: 71% of drawn copies were cast before the game ended. Median first cast lands on turn 5, right on the card's mana cost of 4. The distribution skews later in multiplayer pods, where players often wait for the right moment rather than slamming it immediately. 33% of drawn copies were cast the same turn they were drawn, so most players hold it at least a turn before deploying it.
The win-rate picture is directional but worth noting: games where Smothering Tithe resolved show a +8.7 percentage-point lift over games where it stayed in the library. With 605 cast observations, that signal has enough sample support to treat as more than noise, though the confidence interval is still wide. The card is spread across 1160 unique players, with no single contributor accounting for more than a small fraction of the data, which is a healthy sign for data quality.
- 19% of tracked Commander decks include Smothering Tithe
- 71% of drawn copies were cast before the game ended
- T5 median first-cast turn, matching the card's mana cost
- 68% battlefield stickiness once cast
- +8.7pp win-rate lift when cast vs. when left in the library
- 1160 unique players contributing data, well spread across the dataset
First-cast turn
n=639The "good card" funnel
3838 brought · 1160 playersOf 3838 Smothering Tithes brought to games, 900 were drawn, 639 of those were cast, and 68% of cast copies stayed on the battlefield through the end of the game.
Players who cast this card win 33% of the time (n=605) , vs 25% when it never left the library (n=2487).
When players drew this card but left it in hand, they won 31% (n=245) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.7pp; 95% confidence interval +5.0pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
995 instancesMost Smothering Tithes never leave the library, a structural reality of 100-card singleton. Of the copies that were observed, the battlefield was the most common final resting place, consistent with the card's high stickiness once it resolves.
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
65 decks
-
2
Ms. Bumbleflower
53 decks
-
3
The Ur-Dragon
47 decks
-
4
Giada, Font of Hope
44 decks
-
5
Mr. House, President and CEO
36 decks
-
6
Marneus Calgar
35 decks
-
7
Kaalia of the Vast
33 decks
-
8
Grand Arbiter Augustin IV
26 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
23 decks
-
10
Kenrith, the Returned King
23 decks
The top-10 commander list spans mono-white, five-color, Esper, Bant, and Mardu builds, signaling that Smothering Tithe is not a tribal or archetype-locked include but a broadly-adopted white staple.