Wayfarer's Bauble
Wayfarer's Bauble appears in 6% of tracked Commander decks on Playgroup Live, and 70% of drawn copies are cast before the game ends, with a median first-cast turn of 3.
Wayfarer's Bauble is colorless, costs 1 mana to deploy, and fetches any basic land directly onto the battlefield. Those three traits combine to make it one of the most format-agnostic ramp pieces in Commander. Across 796 tracked multiplayer games on Playgroup Live, it sits in 6% of active decks, drawn 28% of the time it is brought to a game.
When a Bauble reaches a player's hand, 70% of those copies are cast before the game ends. Median first-cast turn lands at 3, with a mode of turn 1, reflecting how often it shows up in opening hands and gets deployed the moment mana allows. The activation cost of 3 total mana ({2} plus the 1 it entered for) means the land enters no earlier than turn 3 at the absolute earliest, so the card rewards drawing it early.
Because Wayfarer's Bauble is a sacrifice-on-activation artifact with no ongoing text, 17% stickiness is expected and structurally correct: the card does its job and moves to the graveyard. The data so far shows 396 distinct players bringing it to tracked games, with the single heaviest contributor accounting for just 2% of all instances, a strong sign of broad adoption rather than one group's pet card.
- 6% of tracked Commander decks include Wayfarer's Bauble
- 28% draw rate across games where it was in the deck
- 70% of drawn copies are cast before the game ends
- T3 median first-cast turn, with turn 1 as the single most common cast turn
- 17% battlefield stickiness, expected for a sacrifice-on-activation artifact
- 396 distinct players have brought it to a tracked game, signaling broad adoption
First-cast turn
n=169The "good card" funnel
880 brought · 396 playersOf 880 Baubles brought to games, 243 were drawn, 169 of those were cast, and the vast majority resolved to the graveyard as intended after fetching a basic land.
Players who cast this card win 23% of the time (n=165) , vs 23% when it never left the library (n=558).
When players drew this card but left it in hand, they won 36% (n=72) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -0.1pp; 95% confidence interval -6.8pp to +6.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
278 instancesThe overwhelming majority of Wayfarer's Baubles end in the graveyard, a direct result of the sacrifice clause built into its activation, not removal pressure from opponents.
Commanders that played this card
in tracked games-
1
Terra, Herald of Hope
15 decks
-
2
Szarekh, the Silent King
13 decks
-
3
Éowyn, Shieldmaiden
10 decks
-
4
Kardur, Doomscourge
9 decks
-
5
Abaddon the Despoiler
8 decks
-
6
Davros, Dalek Creator
7 decks
-
7
Admiral Brass, Unsinkable
6 decks
-
8
Dr. Madison Li
6 decks
-
9
The Ur-Dragon
6 decks
-
10
Alela, Cunning Conqueror
5 decks
The commander list spans mono-black, mono-white, mono-blue, and multiple three-color combinations, reflecting how the Bauble's colorless identity makes it equally accessible across the entire format.