Wayfarer's Bauble
6% of tracked Commander decks on Playgroup Live run Wayfarer's Bauble. When drawn, 74% of copies are cast before the game ends, with a median first-cast turn of 3.0.
Wayfarer's Bauble is colorless ramp that fits any Commander deck, and the play data reflects that breadth. 6% of tracked decks include it, spread across 821 distinct players with no single contributor dominating the sample.
The activation cost is three mana total (1 to cast, then {2} and a tap to sacrifice), which means the Bauble rarely does its work on the same turn it enters play. Median first cast lands on turn 3.0, and the mode is turn 1, suggesting players who draw it early jam it down fast and activate later. 75% of drawn copies that were cast reached the battlefield on the same turn they were drawn, consistent with a card players treat as a priority when they see it. Because the Bauble sacrifices itself to fetch a land, battlefield stickiness is structurally low: it is a one-shot effect, not a persistent artifact.
The commander distribution is notably wide. Terra, Herald of Hope leads at 18 decks, but the card appears across commanders in every color identity, underscoring its role as a colorless catch-all for decks that want a basic land on turn 4 or 5 without committing to a colored ramp spell.
- 6% of tracked Commander decks include Wayfarer's Bauble
- 26% draw rate, consistent with a singleton in a 100-card deck
- 74% of drawn Baubles are cast before the game ends
- T3.0 median first-cast turn across tracked games
- 75% of cast copies played the same turn they were drawn
- 821 distinct players in the dataset, well-spread across the meta
First-cast turn
n=356The "good card" funnel
1835 brought · 821 playersOf 1835 Baubles brought to tracked games, 481 were drawn, 356 of those were cast, and the large majority sacrificed themselves to fetch a land rather than staying on the battlefield.
Players who cast this card win 26% of the time (n=337) , vs 21% when it never left the library (n=1136).
When players drew this card but left it in hand, they won 34% (n=121) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval +0.4pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
546 instancesMost Wayfarer's Baubles that enter play end up in the graveyard after sacrificing to fetch a land, which is exactly the card working as intended. The handful on the battlefield are copies cast but not yet activated when the game ended.
Commanders that played this card
in tracked games-
1
Szarekh, the Silent King
40 decks
-
2
Terra, Herald of Hope
30 decks
-
3
Éowyn, Shieldmaiden
26 decks
-
4
Abaddon the Despoiler
19 decks
-
5
Kardur, Doomscourge
18 decks
-
6
Dr. Madison Li
14 decks
-
7
Admiral Brass, Unsinkable
13 decks
-
8
Giada, Font of Hope
12 decks
-
9
Be'lakor, the Dark Master
10 decks
-
10
Davros, Dalek Creator
10 decks
Terra, Herald of Hope and Szarekh, the Silent King lead the list, but deck counts drop off quickly after the top two, showing Wayfarer's Bauble is spread evenly across the commander meta rather than concentrated in a single archetype.