collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Wayfarer's Bauble card art
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Wayfarer's Bauble

{1} · Artifact · The List (PLST)
Times Brought
3717
Decks Running
1941
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Wayfarer's Bauble card

Wayfarer's Bauble

{1}
Artifact
{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
The List (PLST) · Common · Illustrated by Darrell Riche

Final zone distribution

845 instances
1.9%
Library
12.7%
Battlefield
63.9%
Graveyard
6.9%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

3721 brought · 1423 players
Brought to game
3721
Ever drawn
766
Reached battlefield
603
Still on board at game end
107

Once cast, 18% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.7pp

Players who cast this card win 24% of the time (n=456) , vs 23% when it never left the library (n=2076).

When players drew this card but left it in hand, they won 29% (n=117).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.8pp; 95% confidence interval -0.7pp to +4.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=603
34%
T1
11%
T2
9%
T3
7%
T4
10%
T5
24%
T6-9
5%
T10+
Median 3 P25 1 · P75 6 · max 18
On curve 34% (207 / 603 cast on T1) Cast same turn as drawn 72%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.