collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Marble Diamond card art
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Marble Diamond

{2} · Artifact · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Decklist Inclusion
Times Brought
134
Decks Running
78
In Decks
791
Decklist Inclusion
1%
Format

Final zone distribution

38 instances
65.8%
Battlefield
18.4%
Graveyard
2.6%
Exile
13.2%
Hand

The "good card" funnel

137 brought · 70 players
Brought to game
137
Ever drawn
34
Reached battlefield
27
Still on board at game end
25

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -18.6pp

Players who cast this card win 17% of the time (n=26) , vs 21% when it never left the library (n=91).

Observed gap -3.3pp; 95% confidence interval -18.6pp to +12.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=27
22%
T1
11%
T2
4%
T3
4%
T4
11%
T5
44%
T6-9
4%
T10+
Median 5 P25 2 · P75 7 · max 11
On curve 33% (3 / 27 cast on T2) Cast same turn as drawn 74%
27 of 100 times cast 27%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.