Marble Diamond
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Marble Diamond
Final zone distribution
213 instancesCommanders that played this card
in tracked games-
1
Giada, Font of Hope
203 decks
-
2
Anti-Venom, Horrifying Healer
23 decks
-
3
Bruna, the Fading Light
19 decks
-
4
Millicent, Restless Revenant
14 decks
-
5
Gisela, the Broken Blade
13 decks
-
6
Ekthi, Contaminator Priest
12 decks
-
7
Whtz, the Bibliophile
12 decks
-
8
Light-Paws, Emperor's Voice
8 decks
-
9
Kaalia of the Vast
7 decks
-
10
Ranar the Ever-Watchful
6 decks
The "good card" funnel
1035 brought · 501 playersOnce cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=122) , vs 27% when it never left the library (n=542).
When players drew this card but left it in hand, they won 38% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.8pp; 95% confidence interval -2.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.