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Relic of Legends card art
Live Play Data

Relic of Legends

{3} · Artifact · Marvel Super Heroes Commander (MSC)
3%
Live Inclusion
Times Brought
868
Decks Running
479
Median Cast Turn
5
Drawn → Played
73%
Format

73% of drawn Relic of Legends copies are cast before the game ends, and decks that resolve it win 32% of the time versus 21% when it stays in the library.

Relic of Legends is a 3-mana colorless mana rock with a second mode that turns any untapped legendary creature into a ritual. That combination makes it a natural fit for legendary-tribal and multicolor commanders, and Playgroup Live's tracked data confirms the pattern: 73% of drawn copies reach the battlefield, a strong cast rate for a 3-mana artifact.

The headline split is the win-rate gap. Games where Relic of Legends resolved show a 32% win rate versus 21% when the card never left the library. That +10.4-percentage-point lift is directional and consistent across 160 cast observations and 533 library observations. The lower bound of the confidence interval sits above zero, so the signal is real, though the dataset is still growing and should be read as early evidence rather than a settled conclusion.

The data is well-spread: 414 distinct players have brought this card to a tracked game, and the single heaviest contributor accounts for just 3%. Relic of Legends sees most of its play in legendary-dense and multicolor piles. Y'shtola, Night's Blessed leads the top-commander list by a wide margin, followed by Captain America, Team Leader and Jodah, the Unifier.

At a glance
  • 3% of tracked Commander decks include Relic of Legends
  • 73% of drawn copies are cast before the game ends
  • T5 median first-cast turn
  • 83% battlefield stickiness once cast
  • +10.4pp win-rate lift for decks that resolve it versus those that do not
  • 414 distinct players have brought this card to a tracked game

First-cast turn

n=179
2%
T1
9%
T2
20%
T3
15%
T4
13%
T5
30%
T6-9
11%
T10+
Median 5 P25 3 · P75 7 · max 16
On curve 31% (35 / 179 cast on T3) Cast same turn as drawn 35%

The "good card" funnel

868 brought · 414 players
Brought to game
868
Ever drawn
246
Reached battlefield
179
Still on board at game end
148
73%

Of 868 copies brought to multiplayer games, 246 were drawn, 179 of those were cast, and the majority stuck on the battlefield through end of game.

≥ +3.2pp

Players who cast this card win 32% of the time (n=160) , vs 21% when it never left the library (n=533).

When players drew this card but left it in hand, they won 29% (n=64) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +10.4pp; 95% confidence interval +3.2pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

261 instances
2.7%
Library
56.7%
Battlefield
16.1%
Graveyard
3.1%
Exile

Most Relic of Legends copies finish the game on the battlefield, a structural contrast to most 100-card singleton cards, which most often end the game undrawn in the library.

Commanders that played this card

in tracked games

Y'shtola, Night's Blessed claims the top slot by a clear margin, but the spread across legendary-tribal and multicolor commanders confirms Relic of Legends is not a one-deck card.

Frequently Asked

How often is Relic of Legends drawn in a Commander game?
In 835 tracked multiplayer games where the card was in the deck, Relic of Legends was drawn 28% of the time. That is consistent with a 3-mana singleton in a 100-card deck. Of 246 instances that reached a player's hand, 73% were cast before the game concluded.
What turn does Relic of Legends usually get cast?
Median first cast lands on turn 5. The distribution peaks at turn 3, its exact mana cost, but the spread runs from turn 1 to turn 13. Only 31% of casts landed exactly on curve, largely because most players did not draw it in their opening hand rather than choosing to hold it. The same-turn cast rate once drawn is 35%, confirming that players rarely sit on it deliberately.
Does casting Relic of Legends actually improve your win rate?
The data shows a directional lift. Games where Relic of Legends resolved carried a 32% win rate across 160 observations. Games where it stayed in the library came in at 21% across 533 observations. The gap is +10.4 percentage points. The lower confidence bound is positive, which is encouraging, but the sample is still relatively small and the result should be treated as a consistent early signal rather than a definitive claim.
Which commanders run Relic of Legends most often?
Y'shtola, Night's Blessed leads with 76 tracked decks, followed by Captain America, Team Leader at 37 and Jodah, the Unifier at 10. The pattern is consistent: Relic of Legends appears most in legendary-creature-heavy and multicolor piles where the second ability, tapping a legendary creature for mana, fires regularly. Five-color and Jeskai builds dominate the top of the list.
Is Relic of Legends legal in Commander?
Yes. Relic of Legends is legal in Commander and has no format restrictions in that format. It is also legal in Legacy, Modern, Pioneer, Vintage, Historic, Timeless, Oathbreaker, and Duel Commander. It is not legal in Standard, Pauper, Pauper Commander, or Premodern.
How concentrated is the Relic of Legends data among a small group of players?
The dataset is well-spread. 414 distinct players have brought Relic of Legends to a Playgroup Live-tracked game, and the single most active contributor accounts for just 3% of all instances. That breadth strengthens the reliability of the numbers compared to cards dominated by one or two heavy users.