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Part of Commander Legends: Battle for Baldur's Gate
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#8 colorless ramp card
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. Activate only if you control five or more lands.
Live Play Data
Temple of the False God
Land
·
Star Trek Commander (TRC)
10%
Live Inclusion
Times Brought
13952
Decks Running
6470
Median Cast Turn
5
Drawn → Played
82%
Format
First-cast turn
n=2749
1%
T1
2%
T2
7%
T3
13%
T4
27%
T5
40%
T6-9
10%
T10+
Median
5
P25
5
· P75
7
· max
21
Cast same turn as drawn
40%
The "good card" funnel
13962 brought · 3923 playersBrought to game
13962
Ever drawn
3345
Reached battlefield
2749
Still on board at game end
2529
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.0pp
Players who cast this card win 29% of the time (n=2646) , vs 22% when it never left the library (n=9458).
When players drew this card but left it in hand, they won 25% (n=557).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.8pp; 95% confidence interval +5.0pp to +8.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3742 instances3.7%
Library
67.6%
Battlefield
12.0%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
269 decks
-
2
Y'shtola, Night's Blessed
246 decks
-
3
Lathliss, Dragon Queen
202 decks
-
4
Zimone, Infinite Analyst
156 decks
-
5
Pantlaza, Sun-Favored
151 decks
- 6 Zhulodok, Void Gorger 150 decks
-
7
Valgavoth, Harrower of Souls
149 decks
-
8
Tidus, Yuna's Guardian
147 decks
-
9
The Wise Mothman
139 decks
-
10
Rootha, Mastering the Moment
123 decks
Card text
Temple of the False God
Land
Star Trek Commander (TRC)
·
Uncommon
·
Illustrated by Raphael Lacoste
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.