collections_bookmark Part of Bloomburrow
Three Tree City card art
Live Play Data

Three Tree City

Legendary Land · Bloomburrow (BLB)
5%
Live Inclusion
Times Brought
4769
Decks Running
2195
Median Cast Turn
4
Drawn → Played
80%
Format

First-cast turn

n=889
14%
T1
12%
T2
13%
T3
15%
T4
11%
T5
30%
T6-9
6%
T10+
Median 4 P25 2 · P75 7 · max 17
Cast same turn as drawn 51%

The "good card" funnel

4769 brought · 1518 players
Brought to game
4769
Ever drawn
1110
Reached battlefield
889
Still on board at game end
824

Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.9pp

Players who cast this card win 34% of the time (n=817) , vs 24% when it never left the library (n=3043).

When players drew this card but left it in hand, they won 25% (n=191).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.2pp; 95% confidence interval +5.9pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1232 instances
2.4%
Library
66.9%
Battlefield
12.7%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games
Card text
Three Tree City card

Three Tree City

Legendary Land
As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Bloomburrow (BLB) · Rare · Illustrated by Grady Frederick

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.