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Mana Geyser card art
Live Play Data

Mana Geyser

{3} {R} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
8%
Live Inclusion
Times Brought
3181
Decks Running
1578
Median Cast Turn
6.0
Drawn → Played
63%
Format

First-cast turn

n=466
0%
T1
1%
T2
3%
T3
11%
T4
20%
T5
53%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 35% (95 / 466 cast on T5) Cast same turn as drawn 32%

The "good card" funnel

3183 brought · 1244 players
Brought to game
3183
Ever drawn
742
Reached battlefield
466
Still on board at game end
53
≥ +10.0pp

Players who cast this card win 38% of the time (n=419) , vs 23% when it never left the library (n=2029).

When players drew this card but left it in hand, they won 30% (n=236).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.7pp; 95% confidence interval +10.0pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

821 instances
4.1%
Library
6.5%
Battlefield
55.3%
Graveyard
10.1%
Exile

Commanders that played this card

in tracked games
Card text
Mana Geyser card

Mana Geyser

{3} {R} {R}
Sorcery
Add {R} for each tapped land your opponents control.
Secrets of Strixhaven Commander (SOC) · Common · Illustrated by Martina Pilcerova

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.