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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Mana Geyser
4%
Decklist Inclusion
Times Brought
485
Decks Running
302
In Decks
2600
Decklist Inclusion
4%
Format
Final zone distribution
122 instances7.4%
Library
5.7%
Battlefield
49.2%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
37 decks
-
2
Krenko, Mob Boss
12 decks
-
3
Zada, Hedron Grinder
12 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
11 decks
-
5
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
8 decks
-
6
Prismari, the Inspiration
8 decks
-
7
Kratos, God of War
7 decks
-
8
Thor, God of Thunder
7 decks
-
9
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
10
Fire Lord Azula
5 decks
The "good card" funnel
487 brought · 256 playersBrought to game
487
Ever drawn
106
Reached battlefield
59
Still on board at game end
7
≥ +10.2pp
Players who cast this card win 47% of the time (n=59) , vs 25% when it never left the library (n=339).
When players drew this card but left it in hand, they won 25% (n=45) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +22.6pp; 95% confidence interval +10.2pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
0%
T1
0%
T2
5%
T3
8%
T4
22%
T5
49%
T6-9
15%
T10+
Median
6
P25
5
· P75
9
· max
12
On curve
36%
(13 / 59 cast on T5)
Cast same turn as drawn
41%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.