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Part of Foundations Commander Decks
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#5 red ramp card
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Mana Geyser
8%
Live Inclusion
Times Brought
4520
Decks Running
2128
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=669
1%
T1
1%
T2
2%
T3
10%
T4
19%
T5
54%
T6-9
12%
T10+
Median
6
P25
5
· P75
8
· max
18
On curve
33%
(127 / 669 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
4522 brought · 1669 playersBrought to game
4522
Ever drawn
1070
Reached battlefield
669
Still on board at game end
82
≥ +9.4pp
Players who cast this card win 37% of the time (n=603) , vs 24% when it never left the library (n=2886).
When players drew this card but left it in hand, they won 27% (n=349).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.3pp; 95% confidence interval +9.4pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1192 instances4.3%
Library
6.9%
Battlefield
53.0%
Graveyard
10.7%
Exile
Commanders that played this card
in tracked games-
1
Lathliss, Dragon Queen
161 decks
-
2
Rootha, Mastering the Moment
125 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
69 decks
-
4
Zada, Hedron Grinder
68 decks
-
5
Kratos, God of War
62 decks
-
6
Smaug the Impenetrable
60 decks
-
7
Kardur, Doomscourge
53 decks
-
8
Shiko and Narset, Unified
51 decks
-
9
Vivi Ornitier
50 decks
-
10
Krenko, Mob Boss
49 decks
Card text
Mana Geyser
Sorcery
Add
for each tapped land your opponents control.
Secrets of Strixhaven Commander (SOC)
·
Common
·
Illustrated by Martina Pilcerova
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.