Mana Geyser card art
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Mana Geyser

{3} {R} {R} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
174
Decks Running
113
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Final zone distribution

41 instances
19.5%
Battlefield
39.0%
Graveyard
12.2%
Exile
29.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

174 brought · 101 players
Brought to game
174
Ever drawn
37
Reached battlefield
22
Still on board at game end
8
≥ -2.3pp

Players who cast this card win 32% of the time (n=22) , vs 23% when it never left the library (n=126).

Observed gap +8.8pp; 95% confidence interval -2.3pp to +19.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
73%
T6-9
23%
T10+
Median 7.0 P25 6 · P75 9 · max 11
On curve 5% (1 / 22 cast on T5) Cast same turn as drawn 25%
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.