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Part of Commander Masters
·
Legendary Creature — Human Artificer
·
Commander Masters (CMM)
Card Preview
Urza, Lord High Artificer
1%
Decklist Inclusion
Times Brought
136
Decks Running
68
In Decks
678
Decklist Inclusion
1%
Format
Final zone distribution
56 instances3.6%
Library
44.6%
Battlefield
19.6%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Urza, Lord High Artificer
7 decks
-
2
Breya, Etherium Shaper
3 decks
-
3
Dr. Eggman
3 decks
-
4
Golbez, Crystal Collector
3 decks
-
5
Urza, Chief Artificer
3 decks
-
6
Aloy, Savior of Meridian
2 decks
-
7
Arcum Dagsson
2 decks
-
8
Arna Kennerüd, Skycaptain
2 decks
-
9
Davros, Dalek Creator
2 decks
-
10
Emry, Lurker of the Loch
2 decks
The "good card" funnel
136 brought · 64 playersBrought to game
136
Ever drawn
43
Reached battlefield
26
Still on board at game end
25
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 42% of the time (n=26) , vs 22% when it never left the library (n=81).
When players drew this card but left it in hand, they won 16% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +20.4pp; 95% confidence interval +1.8pp to +39.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
0%
T3
27%
T4
19%
T5
46%
T6-9
8%
T10+
Median
6.0
P25
4
· P75
8
· max
12
On curve
27%
(7 / 26 cast on T4)
Cast same turn as drawn
26%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.