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Part of Dominaria United
·
Instant
·
Teenage Mutant Ninja Turtles (TMT)
Card Preview
Negate
8%
Decklist Inclusion
Times Brought
1381
Decks Running
743
In Decks
6815
Decklist Inclusion
8%
Format
Final zone distribution
385 instances3.1%
Library
3.4%
Battlefield
50.9%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
10 decks
-
2
Nekusar, the Mindrazer
9 decks
-
3
Satoru Umezawa
9 decks
-
4
Sauron, the Dark Lord
9 decks
-
5
Tony Stark // The Invincible Iron Man
9 decks
-
6
Zndrsplt, Eye of Wisdom
9 decks
-
7
Vivi Ornitier
8 decks
-
8
Vnwxt, Verbose Host
8 decks
-
9
Vren, the Relentless
8 decks
-
10
Alela, Cunning Conqueror
7 decks
The "good card" funnel
1384 brought · 552 playersBrought to game
1384
Ever drawn
331
Reached battlefield
174
Still on board at game end
13
≥ -1.8pp
Players who cast this card win 26% of the time (n=171) , vs 21% when it never left the library (n=937).
When players drew this card but left it in hand, they won 24% (n=151) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.6pp; 95% confidence interval -1.8pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=174
1%
T1
1%
T2
3%
T3
7%
T4
11%
T5
53%
T6-9
24%
T10+
Median
7.0
P25
6
· P75
9
· max
18
On curve
1%
(1 / 174 cast on T2)
Cast same turn as drawn
19%
1209 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.