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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Card Preview
Mystic Confluence
1%
Decklist Inclusion
Times Brought
160
Decks Running
88
In Decks
793
Decklist Inclusion
1%
Format
Final zone distribution
53 instances1.9%
Library
1.9%
Battlefield
60.4%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Quandrix, the Proof
8 decks
-
2
Galadriel, Elven-Queen
7 decks
-
3
Ashling, Rekindled // Ashling, Rimebound
5 decks
-
4
Eluge, the Shoreless Sea
4 decks
-
5
Magnus the Red
3 decks
-
6
Riku of Many Paths
3 decks
-
7
Super-Skrull
3 decks
-
8
Alela, Cunning Conqueror
2 decks
-
9
Anhelo, the Painter
2 decks
-
10
Atemsis, All-Seeing
2 decks
The "good card" funnel
160 brought · 80 playersBrought to game
160
Ever drawn
46
Reached battlefield
28
Still on board at game end
1
≥ +2.1pp
Players who cast this card win 38% of the time (n=27) , vs 19% when it never left the library (n=102).
When players drew this card but left it in hand, they won 18% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +19.5pp; 95% confidence interval +2.1pp to +36.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
0%
T2
0%
T3
7%
T4
11%
T5
50%
T6-9
29%
T10+
Median
8.0
P25
6
· P75
10
· max
15
On curve
21%
(3 / 28 cast on T5)
Cast same turn as drawn
44%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.