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Part of Secrets of Strixhaven
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#1 Simic counterspell
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Quandrix Command
3%
Live Inclusion
Times Brought
639
Decks Running
301
Median Cast Turn
7.0
Drawn → Played
63%
Format
First-cast turn
n=90
0%
T1
1%
T2
1%
T3
4%
T4
19%
T5
53%
T6-9
21%
T10+
Median
7.0
P25
5
· P75
9
· max
12
On curve
2%
(1 / 90 cast on T3)
Cast same turn as drawn
17%
The "good card" funnel
639 brought · 279 playersBrought to game
639
Ever drawn
142
Reached battlefield
90
Still on board at game end
4
≥ +4.1pp
Players who cast this card win 34% of the time (n=85) , vs 20% when it never left the library (n=415).
When players drew this card but left it in hand, they won 27% (n=47).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +14.2pp; 95% confidence interval +4.1pp to +24.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
163 instances2.5%
Library
2.5%
Battlefield
60.1%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
125 decks
-
2
Hakbal of the Surging Soul
93 decks
-
3
Riku of Many Paths
21 decks
-
4
Primo, the Unbounded
6 decks
-
5
Adrix and Nev, Twincasters
5 decks
-
6
Zaxara, the Exemplary
4 decks
-
7
Jackal, Genius Geneticist
3 decks
-
8
Me, the Immortal
3 decks
-
9
Aragorn, the Uniter
2 decks
-
10
Atraxa, Praetors' Voice
2 decks
Card text
Quandrix Command
Instant
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Viktor Titov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.