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Part of Secrets of Strixhaven
·
Instant
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Quandrix Command
Times Brought
278
Decks Running
149
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Quandrix Command
Instant
Choose two —
• Return target creature or planeswalker to its owner's hand.
• Counter target artifact or enchantment spell.
• Put two +1/+1 counters on target creature.
• Target player shuffles up to three target cards from their graveyard into their library.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Viktor Titov
Final zone distribution
58 instances1.7%
Library
3.4%
Battlefield
48.3%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
84 decks
-
2
Hakbal of the Surging Soul
41 decks
-
3
Riku of Many Paths
3 decks
-
4
Maralen, Fae Ascendant
2 decks
-
5
Quandrix, the Proof
2 decks
-
6
Adrix and Nev, Twincasters
1 decks
-
7
Aloy, Savior of Meridian
1 decks
-
8
Aragorn, the Uniter
1 decks
-
9
Eshki Dragonclaw
1 decks
-
10
Eshki, Temur's Roar
1 decks
The "good card" funnel
278 brought · 144 playersBrought to game
278
Ever drawn
53
Reached battlefield
24
Still on board at game end
2
≥ -13.0pp
Players who cast this card win 29% of the time (n=19) , vs 30% when it never left the library (n=165).
When players drew this card but left it in hand, they won 26% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.1pp; 95% confidence interval -13.0pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
13%
T4
17%
T5
63%
T6-9
8%
T10+
Median
6.0
P25
5
· P75
8
· max
14
On curve
0%
(0 / 24 cast on T3)
Cast same turn as drawn
33%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.