Commander

The Astonishing Ant-Man

Global commander stats {G} {U} All Simic commanders
Win Rate 30%
162 Wins
344 Losses
Overview

Summary

The Astonishing Ant-Man is a Magic: The Gathering commander tracked across 535 recorded Playgroup games, winning 30% of them (162–344) at an Elo of 1,605, ranking #507 globally.

Wins average 8 turns, with 40 damage dealt and 0.56 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is The Astonishing Ant-Man's win rate?
The Astonishing Ant-Man has a 30% win rate across 535 recorded Playgroup games (162 wins, 344 losses).
How long do winning games with The Astonishing Ant-Man take?
Wins with The Astonishing Ant-Man take on average 8 turns. Total tracked play time: 5 days.
How many decks use The Astonishing Ant-Man?
246 decks list The Astonishing Ant-Man as their commander on Playgroup, of which 170 have played at least one recorded game.
Global rank
507
Wins by turn (avg.)
8
Elo rating
1605
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 40
Average commander damage per game 30
Average poison counters given per game 1
Average kills per game 0.56
Average turn length 2 minutes
No. decks for this commander 246
No. decks with at least one game for this commander 170
No. games played with this commander 535
Total hours played 5 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1568 SourPatchGod 2 2
2 1565 IEatRaspberries 10 4
3 1558 Fr0z3nPeAs 3 2
4 1537 Torvec 1 1
5 1536 Schelly 1 1
Outcomes

How does this commander win?

When The Astonishing Ant-Man wins, 66.4% of wins come via combat across tracked games with a recorded win condition.

Combat
66.4%
Commander Damage
24.8%
Alternative
6.4%
Non Combat Damage
1.6%
Combo
0.8%
Avg win turn 8.2 based on 164 wins with recorded turn counts
Measured

Staples that win games for The Astonishing Ant-Man

Cards that raise this deck's measured win rate the most, compared with The Astonishing Ant-Man decks that leave them out.

+5.6 pp
Top card: Heroic Intervention
# Card Lift
1
Heroic Intervention
Heroic Intervention 81 games
+5.6 pp
2
Innkeeper's Talent
Innkeeper's Talent 38 games
+2.8 pp
3
Rejuvenating Springs
Rejuvenating Springs 73 games
+2.2 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

The Astonishing Ant-Man wins 39.75% of games from position 1 and 0.0% from position 6 across tracked games.

1
Seat 1
39.75% n=161
2
Seat 2
27.11% n=190
3
Seat 3
23.53% n=102
4
Seat 4
30.0% n=70
5
Seat 5
21.43% n=14
6
Seat 6
0.0% n=1
Opening hands

Do mulligans hurt this commander?

Across tracked games, The Astonishing Ant-Man wins 32.7% after 0 mulligans and 100.0% after 5 mulligans.

0
0 mulligans
32.7% n=159
1
1 mulligan
28.19% n=94
2
2 mulligans
31.43% n=35
3
3 mulligans
12.5% n=8
4
4 mulligans
50.0% n=2
5
5 mulligans
100.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with The Astonishing Ant-Man 3.58/5 on average, across 326 self-reports.

3.58 / 5
🧂

Opponent salt

When The Astonishing Ant-Man wins, opponents flag the game as salty 77.8% of the time across 167 tracked wins.

77.8 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against The Astonishing Ant-Man. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

Pantlaza, Sun-Favored commander art
40.0%
Urza, Chief Artificer commander art
30.0%
Ms. Bumbleflower commander art
Ms. Bumbleflower 14 games
28.57%
The Ur-Dragon commander art
The Ur-Dragon 11 games
27.27%

Top 5 worst matchups

Satoru Umezawa commander art
Satoru Umezawa 18 games
11.11%
The Wise Mothman commander art
The Wise Mothman 10 games
20.0%
Mister Negative commander art
Mister Negative 10 games
20.0%