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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Growth Curve
1%
Live Inclusion
Times Brought
447
Decks Running
181
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=64
0%
T1
0%
T2
5%
T3
0%
T4
9%
T5
72%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
9
· max
13
On curve
0%
(0 / 64 cast on T2)
Cast same turn as drawn
27%
The "good card" funnel
447 brought · 170 playersBrought to game
447
Ever drawn
112
Reached battlefield
64
Still on board at game end
2
≥ -1.8pp
Players who cast this card win 37% of the time (n=60) , vs 27% when it never left the library (n=302).
When players drew this card but left it in hand, they won 20% (n=46).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -1.8pp to +22.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
124 instances6.5%
Library
1.6%
Battlefield
51.6%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
The Astonishing Ant-Man
42 decks
-
2
Zimone, Infinite Analyst
33 decks
-
3
Animar, Soul of Elements
12 decks
-
4
Helga, Skittish Seer
6 decks
-
5
Me, the Immortal
6 decks
-
6
Zimone, Paradox Sculptor
6 decks
-
7
Berta, Wise Extrapolator
5 decks
-
8
Tidus, Yuna's Guardian
5 decks
-
9
Kotis, the Fangkeeper
4 decks
-
10
Zaxara, the Exemplary
4 decks
Card text
Growth Curve
Sorcery
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.