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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Growth Curve
1%
Live Inclusion
Times Brought
321
Decks Running
123
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=48
0%
T1
0%
T2
2%
T3
8%
T4
13%
T5
60%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
8
· max
12
On curve
0%
(0 / 48 cast on T2)
Cast same turn as drawn
24%
The "good card" funnel
321 brought · 113 playersBrought to game
321
Ever drawn
79
Reached battlefield
48
Still on board at game end
1
≥ -3.9pp
Players who cast this card win 39% of the time (n=46) , vs 29% when it never left the library (n=212).
When players drew this card but left it in hand, they won 11% (n=29).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.1pp; 95% confidence interval -3.9pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
87 instances6.9%
Library
1.1%
Battlefield
54.0%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games-
1
The Astonishing Ant-Man
32 decks
-
2
Zimone, Infinite Analyst
27 decks
-
3
Animar, Soul of Elements
7 decks
-
4
Zimone, Paradox Sculptor
6 decks
-
5
Me, the Immortal
5 decks
-
6
Berta, Wise Extrapolator
3 decks
-
7
Kotis, the Fangkeeper
3 decks
-
8
Teval, the Balanced Scale
3 decks
-
9
The Wise Mothman
3 decks
-
10
Tidus, Yuna's Guardian
3 decks
Card text
Growth Curve
Sorcery
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.