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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Card Preview
Growth Curve
Times Brought
313
Decks Running
131
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Growth Curve
Sorcery
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on that creature.
Secrets of Strixhaven (SOS)
·
Uncommon
·
Illustrated by Joe Slucher
Final zone distribution
75 instances2.7%
Library
10.7%
Battlefield
49.3%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Zimone, Infinite Analyst
28 decks
-
2
The Astonishing Ant-Man
22 decks
-
3
Animar, Soul of Elements
7 decks
-
4
Kotis, the Fangkeeper
6 decks
-
5
Zimone, Paradox Sculptor
5 decks
-
6
Atraxa, Praetors' Voice
4 decks
-
7
Eshki Dragonclaw
4 decks
-
8
Primo, the Unbounded
4 decks
-
9
Ramos, Dragon Engine
4 decks
-
10
Berta, Wise Extrapolator
3 decks
The "good card" funnel
313 brought · 130 playersBrought to game
313
Ever drawn
68
Reached battlefield
41
Still on board at game end
8
≥ -7.1pp
Players who cast this card win 31% of the time (n=33) , vs 29% when it never left the library (n=201).
When players drew this card but left it in hand, they won 19% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.8pp; 95% confidence interval -7.1pp to +10.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=41
0%
T1
2%
T2
7%
T3
10%
T4
17%
T5
49%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
2%
(1 / 41 cast on T2)
Cast same turn as drawn
28%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.