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Part of Teenage Mutant Ninja Turtles
·
Enchantment — Aura
·
Teenage Mutant Ninja Turtles Eternal (TMC)
Card Preview
Level Up
1%
Decklist Inclusion
Times Brought
200
Decks Running
91
In Decks
515
Decklist Inclusion
1%
Format
Final zone distribution
51 instances45.1%
Battlefield
25.5%
Graveyard
11.8%
Exile
17.6%
Hand
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
24 decks
-
2
Heroes in a Half Shell
9 decks
-
3
Wolverine, Best There Is
5 decks
-
4
Michelangelo, the Heart
3 decks
-
5
Tidus, Yuna's Guardian
3 decks
-
6
Zimone, Infinite Analyst
3 decks
-
7
Indoraptor, the Perfect Hybrid
2 decks
-
8
Jenova, Ancient Calamity
2 decks
-
9
Kibo, Uktabi Prince
2 decks
-
10
Shalai and Hallar
2 decks
The "good card" funnel
200 brought · 82 playersBrought to game
200
Ever drawn
46
Reached battlefield
35
Still on board at game end
23
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 38% of the time (n=34) , vs 23% when it never left the library (n=136).
Observed gap +14.6pp; 95% confidence interval -2.1pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=35
0%
T1
0%
T2
6%
T3
20%
T4
11%
T5
54%
T6-9
9%
T10+
Median
6
P25
4
· P75
7
· max
11
On curve
0%
(0 / 35 cast on T2)
Cast same turn as drawn
26%
35 of 100 times cast
35%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.