Live Play Data
Iridescent Hornbeetle
1%
Live Inclusion
Times Brought
512
Decks Running
213
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=60
0%
T1
0%
T2
2%
T3
3%
T4
22%
T5
48%
T6-9
25%
T10+
Median
7.0
P25
5
· P75
10
· max
17
On curve
27%
(13 / 60 cast on T5)
Cast same turn as drawn
31%
The "good card" funnel
512 brought · 201 playersBrought to game
512
Ever drawn
114
Reached battlefield
60
Still on board at game end
41
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.2pp
Players who cast this card win 29% of the time (n=60) , vs 25% when it never left the library (n=365).
When players drew this card but left it in hand, they won 19% (n=52).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval -6.2pp to +15.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
126 instances4.8%
Library
32.5%
Battlefield
18.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
96 decks
-
2
The Astonishing Ant-Man
20 decks
-
3
Ezuri, Claw of Progress
12 decks
-
4
Bristly Bill, Spine Sower
7 decks
-
5
Mazirek, Kraul Death Priest
7 decks
-
6
Amzu, Swarm's Hunger
4 decks
-
7
Mowu, Loyal Companion
4 decks
-
8
Vrestin, Menoptra Leader
4 decks
-
9
Grist, the Hunger Tide
3 decks
-
10
Szarel, Genesis Shepherd
3 decks
Card text
Iridescent Hornbeetle
Creature — Insect
At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.
3 / 4
Zendikar Rising (ZNR)
·
Uncommon
·
Illustrated by Simon Dominic
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.