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Part of Modern Horizons 3
·
Instant
·
Modern Horizons 3 (MH3)
Card Preview
Null Elemental Blast
1%
Decklist Inclusion
Times Brought
343
Decks Running
173
In Decks
1229
Decklist Inclusion
1%
Format
Card text
Null Elemental Blast
Instant
Choose one —
• Counter target multicolored spell.
• Destroy target multicolored permanent.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Milivoj Ćeran
Final zone distribution
86 instances3.5%
Library
3.5%
Battlefield
52.3%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
20 decks
- 2 Zhulodok, Void Gorger 18 decks
- 3 Molecule Man 17 decks
- 4 Ultron, Artificial Malevolence 13 decks
-
5
Azlask, the Swelling Scourge
9 decks
- 6 Ultima, Origin of Oblivion 8 decks
- 7 Kozilek, the Great Distortion 7 decks
- 8 The Walls of Ba Sing Se 5 decks
- 9 Dawnsire, Sunstar Dreadnought 4 decks
- 10 The Vision 3 decks
The "good card" funnel
343 brought · 161 playersBrought to game
343
Ever drawn
80
Reached battlefield
53
Still on board at game end
3
≥ -1.2pp
Players who cast this card win 37% of the time (n=47) , vs 25% when it never left the library (n=233).
When players drew this card but left it in hand, they won 51% (n=22) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +11.9pp; 95% confidence interval -1.2pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
2%
T1
2%
T2
6%
T3
11%
T4
21%
T5
45%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
12
On curve
2%
(1 / 53 cast on T1)
Cast same turn as drawn
28%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.