Tibalt's Trickery card art
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Tibalt's Trickery

{1} {R} · Instant · Kaldheim (KHM)
2%
Decklist Inclusion
Times Brought
741
Decks Running
422
In Decks
2602
Decklist Inclusion
2%
Format
Card text
Tibalt's Trickery card

Tibalt's Trickery

{1} {R}
Instant
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Kaldheim (KHM) · Rare · Illustrated by Anna Podedworna

Final zone distribution

172 instances
3.5%
Library
3.5%
Battlefield
51.7%
Graveyard
12.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

741 brought · 343 players
Brought to game
741
Ever drawn
146
Reached battlefield
78
Still on board at game end
6
≥ -10.5pp

Players who cast this card win 24% of the time (n=73) , vs 25% when it never left the library (n=516).

When players drew this card but left it in hand, they won 27% (n=65) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap -0.2pp; 95% confidence interval -10.5pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=78
3%
T1
1%
T2
9%
T3
12%
T4
15%
T5
49%
T6-9
12%
T10+
Median 6.0 P25 5 · P75 8 · max 18
On curve 4% (1 / 78 cast on T2) Cast same turn as drawn 32%
78 of 100 times cast 78%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.