Live Play Data
Rebuff the Wicked
2%
Live Inclusion
Times Brought
862
Decks Running
395
Median Cast Turn
7
Drawn → Played
37%
Format
First-cast turn
n=63
0%
T1
0%
T2
3%
T3
10%
T4
17%
T5
43%
T6-9
27%
T10+
Median
7
P25
5
· P75
10
· max
23
On curve
0%
(0 / 63 cast on T1)
Cast same turn as drawn
12%
The "good card" funnel
862 brought · 363 playersBrought to game
862
Ever drawn
172
Reached battlefield
63
Still on board at game end
6
≥ +4.0pp
Players who cast this card win 46% of the time (n=59) , vs 29% when it never left the library (n=590).
When players drew this card but left it in hand, they won 22% (n=100).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.1pp; 95% confidence interval +4.0pp to +30.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
189 instances3.7%
Library
3.2%
Battlefield
36.5%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
39 decks
-
2
Giada, Font of Hope
24 decks
-
3
Light-Paws, Emperor's Voice
18 decks
-
4
Kaalia of the Vast
15 decks
-
5
Cloud, Midgar Mercenary
14 decks
-
6
Darien, King of Kjeldor
10 decks
-
7
Ekthi, Contaminator Priest
10 decks
-
8
Avacyn, Angel of Hope
8 decks
-
9
Eriette of the Charmed Apple
8 decks
-
10
Myrel, Shield of Argive
7 decks
Card text
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
Time Spiral Remastered (TSR)
·
Uncommon
·
Illustrated by Stephen Tappin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.