Live Play Data
Rebuff the Wicked
2%
Live Inclusion
Times Brought
1237
Decks Running
526
Median Cast Turn
8.0
Drawn → Played
38%
Format
First-cast turn
n=96
0%
T1
0%
T2
2%
T3
6%
T4
15%
T5
49%
T6-9
28%
T10+
Median
8.0
P25
6
· P75
10
· max
23
On curve
0%
(0 / 96 cast on T1)
Cast same turn as drawn
8%
The "good card" funnel
1238 brought · 475 playersBrought to game
1238
Ever drawn
255
Reached battlefield
96
Still on board at game end
8
≥ +1.8pp
Players who cast this card win 40% of the time (n=85) , vs 28% when it never left the library (n=828).
When players drew this card but left it in hand, they won 23% (n=140).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +1.8pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
280 instances4.3%
Library
2.9%
Battlefield
36.1%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
54 decks
-
2
Giada, Font of Hope
40 decks
-
3
Light-Paws, Emperor's Voice
22 decks
-
4
Cloud, Midgar Mercenary
18 decks
-
5
Kaalia of the Vast
17 decks
-
6
Ekthi, Contaminator Priest
13 decks
-
7
Darien, King of Kjeldor
11 decks
-
8
Eriette of the Charmed Apple
9 decks
-
9
Myrel, Shield of Argive
9 decks
-
10
Avacyn, Angel of Hope
8 decks
Card text
Rebuff the Wicked
Instant
Counter target spell that targets a permanent you control.
Time Spiral Remastered (TSR)
·
Uncommon
·
Illustrated by Stephen Tappin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.