Commander

Heliod, Sun-Crowned

Global commander stats {W} All White commanders
Win Rate 36%
456 Wins
790 Losses
Overview

Summary

Heliod, Sun-Crowned is a Magic: The Gathering commander tracked across 1,260 recorded Playgroup games, winning 36% of them (456–790) at an Elo of 1,595, ranking #627 globally.

Wins average 9 turns, with 12008 damage dealt and 0.64 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is Heliod, Sun-Crowned's win rate?
Heliod, Sun-Crowned has a 36% win rate across 1260 recorded Playgroup games (456 wins, 790 losses).
How long do winning games with Heliod, Sun-Crowned take?
Wins with Heliod, Sun-Crowned take on average 9 turns. Total tracked play time: 13 days.
How many decks use Heliod, Sun-Crowned?
480 decks list Heliod, Sun-Crowned as their commander on Playgroup, of which 257 have played at least one recorded game.
Global rank
627
Wins by turn (avg.)
9
Elo rating
1595
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 12008
Average commander damage per game 8
Average poison counters given per game 4
Average kills per game 0.64
Average turn length 2 minutes
No. decks for this commander 480
No. decks with at least one game for this commander 257
No. games played with this commander 1260
Total hours played 13 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1640 Connatron26 102 61
2 1591 Laingoo 14 8
3 1587 Hipelaye 7 5
4 1574 Diogoelias 7 4
5 1565 Tony 3 3
Outcomes

How does this commander win?

When Heliod, Sun-Crowned wins, 56.21% of wins come via combat across tracked games with a recorded win condition.

Combat
56.21%
Non Combat Damage
14.79%
Combo
13.31%
Alternative
9.17%
Commander Damage
5.62%
Poison
0.59%
Mill
0.3%
Avg win turn 8.9 based on 461 wins with recorded turn counts
Measured

Staples that win games for Heliod, Sun-Crowned

Cards that raise this deck's measured win rate the most, compared with Heliod, Sun-Crowned decks that leave them out.

+7.7 pp
Top card: Ghostly Prison
# Card Lift
1
Ghostly Prison
Ghostly Prison 64 games
+7.7 pp
2
Authority of the Consuls
Authority of the Consuls 135 games
+6.2 pp
3
Serra Ascendant
Serra Ascendant 86 games
+5.5 pp
4
Sol Ring
Sol Ring 152 games
+2.9 pp
5
Esper Sentinel
Esper Sentinel 94 games
+1.2 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

Heliod, Sun-Crowned wins 42.05% of games from position 1 and 26.53% from position 4 across tracked games.

1
Seat 1
42.05% n=371
2
Seat 2
38.02% n=434
3
Seat 3
31.37% n=271
4
Seat 4
26.53% n=147
5
Seat 5
26.67% n=15
6
Seat 6
33.33% n=3
Opening hands

Do mulligans hurt this commander?

Across tracked games, Heliod, Sun-Crowned wins 33.09% after 0 mulligans and 100.0% after 5 mulligans.

0
0 mulligans
33.09% n=550
1
1 mulligan
48.85% n=217
2
2 mulligans
31.58% n=57
3
3 mulligans
11.11% n=18
4
4 mulligans
100.0% n=2
5
5 mulligans
100.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with Heliod, Sun-Crowned 3.71/5 on average, across 858 self-reports.

3.71 / 5
🧂

Opponent salt

When Heliod, Sun-Crowned wins, opponents flag the game as salty 35.5% of the time across 462 tracked wins.

35.5 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against Heliod, Sun-Crowned. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

Top 5 worst matchups

Queen Marchesa commander art
Queen Marchesa 11 games
0.0%
Ureni of the Unwritten commander art
10.0%
Cloud, Ex-SOLDIER commander art
10.0%
Sauron, the Dark Lord commander art
13.33%
Edgar Markov commander art
Edgar Markov 28 games
14.29%