auto_awesome
#22 in White Commander Staples
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Artifact Creature — Human Soldier
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Modern Horizons 2 (MH2)
Live Play Data
Esper Sentinel
17%
Live Inclusion
Times Brought
7528
Decks Running
3258
Median Cast Turn
4
Drawn → Played
83%
Format
First-cast turn
n=1639
30%
T1
10%
T2
9%
T3
9%
T4
9%
T5
26%
T6-9
7%
T10+
Median
4
P25
1
· P75
6
· max
25
On curve
30%
(491 / 1639 cast on T1)
Cast same turn as drawn
74%
The "good card" funnel
7531 brought · 1888 playersBrought to game
7531
Ever drawn
1986
Reached battlefield
1639
Still on board at game end
730
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 33% of the time (n=1480) , vs 27% when it never left the library (n=4653).
When players drew this card but left it in hand, they won 31% (n=320).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.6pp; 95% confidence interval +3.0pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2158 instances2.9%
Library
33.8%
Battlefield
39.7%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
92 decks
-
2
Toph, the First Metalbender
65 decks
-
3
Ms. Bumbleflower
57 decks
-
4
Giada, Font of Hope
55 decks
-
5
Kaalia of the Vast
54 decks
-
6
Cloud, Ex-SOLDIER
46 decks
-
7
Oloro, Ageless Ascetic
45 decks
-
8
Anti-Venom, Horrifying Healer
42 decks
-
9
Jin Sakai, Ghost of Tsushima
42 decks
-
10
Marneus Calgar
41 decks
Card text
Esper Sentinel
Artifact Creature — Human Soldier
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
1 / 1
Modern Horizons 2 (MH2)
·
Rare
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Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.